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Ocarina of Time Remake Beginner Tips: Controls, Saving, Item Order

Beginner tips for the Switch 2 Ocarina of Time remake: the new controls, saving, child and adult Link, the order you get key items and where new players get stuck.

9/28/2026 QuestFern Team Last updated: 11/11/2026 9 min read

These tips cover the first things to know in the Switch 2 remake of Ocarina of Time: the new controls, how saving works, the two time periods, the order you pick up key items and the spots where first-time players most often get stuck. Returning players should read the control section first, because the remake no longer jumps for you. For a full list of differences, see Remake vs N64 vs 3DS. Short answers to common questions are in the FAQ.

What are the controls?

The Basic Controls chart sits on the System tab of the menu whenever you need it.

ButtonWhat it does
Left stickMove
Right stickTurn the camera; press it to reset the view
ZL (hold)Target; with a shield equipped it also raises the shield
ATalk, open, pick up; hold it to dash
BPut away; let go while climbing
XJump
YAttack with the sword
ZRUse the item in the top-right slot
+ / −Open the menu / open the map
The System tab of the menu showing Save, Load, Options and the Basic Controls chart
The System tab holds Save and the Basic Controls chart: ZL targets, X jumps, Y attacks and A dashes when held.
  • Jumping is manual. Run to a ledge and press X; Link does not hop off edges by himself any more.
  • Dashing has no stamina gauge. Hold A while moving and Link rolls into a run.
  • Dodging uses targeting. Hold ZL, tilt the stick sideways or back and press X for a side jump or backflip. The swordsman at the Kokiri Forest training ground teaches both, plus a jump attack. How to beat each monster is in the enemy guide.
  • Songs use L, R, Y, X and A. You can also hum a tune into the Switch 2 microphone.
Child Link at the Kokiri training ground with the Side Jump card showing ZL, tilt sideways and X
The training ground lessons in Kokiri Forest teach the side jump: target, tilt sideways, jump.

How do saving and time work?

Save from the menu. Press +, go to the System tab and choose Save. The game also saves on its own at many points, and a “Saving…” indicator appears in the corner. Save by hand before a boss and before you turn the game off.

Open Threads of Time when you are lost. This quest log opens after the Great Deku Tree. It records the story so far and shows your next objective. A banner announces each new event and reminds you that you can open it.

Child Link running across Hyrule Field toward the castle as a New Event banner reads Princess of Hyrule Castle
A new event banner appears in the corner; the details are in Threads of Time.

Listen when Navi mentions a fairy’s thoughts. Navi stops at spots where a fairy’s thoughts linger and offers to show you what they are about. Each one is a short riddle that hints at a secret.

Time keeps moving everywhere, including towns and dungeons. At night skeletal enemies rise from the ground in Hyrule Field and some characters appear only after dark. Once you learn the Sun’s Song you can switch between day and night. Reportedly sleeping in a bed also changes the time and restores your hearts.

Child Link on a dirt road at night as two skeletal enemies rise from the grass
At night, skeletal enemies come out of the ground in Hyrule Field.

As a child, Link gathers the three Spiritual Stones. He then draws the Master Sword in the Temple of Time and wakes up seven years later as an adult. From then on you switch eras in the Temple of Time: put the sword back to return to childhood, and draw it again to grow up.

Child Link raising the Master Sword above the pedestal in the Temple of Time with the message You got the Master Sword
Drawing the Master Sword moves the story seven years ahead.
Child LinkAdult Link
Main goalCollect the three Spiritual StonesAwaken the Sages in the temples
Sword and shieldKokiri Sword, Deku Shield or Hylian ShieldMaster Sword, Hylian Shield, later the Mirror Shield
Items only this Link can useFairy Slingshot, BoomerangFairy Bow, Hookshot, Megaton Hammer, tunics and boots
Getting aroundCrawls through small openingsRides Epona
WorldPeaceful HyruleHyrule after Ganondorf’s takeover

Some places need both eras. The Bottom of the Well is a child dungeon you visit in the middle of the adult chapters, and the Spirit Temple has a child half and an adult half.

In what order do you get the key items?

Main items arrive in a fixed order because each dungeon needs something from the one before. This is the order in our 15-chapter walkthrough. Every item and capacity upgrade is on the items and upgrades page, and the gear is on tunics, boots and shields.

  1. Buy the Deku Shield and find the Kokiri Sword. The shield costs 40 rupees in the Kokiri Shop. The sword is in a chest you reach by crawling through a low opening and jumping to a high ledge.
  2. Get the Fairy Slingshot inside the Deku Tree.
  3. Get Zelda’s Letter and Zelda’s Lullaby at Hyrule Castle.
  4. Learn Saria’s Song and get the Goron Bracelet from Darunia. The bracelet lets you pick up Bomb Flowers.
  5. Find the Bomb Bag in Dodongo Cavern.
  6. Visit the Great Fairy on Death Mountain’s summit. For a 25-rupee offering she gives you the magic meter and Din’s Fire.
  7. Win the Silver Scale in Zora Domain, then get the Boomerang inside Lord Jabu-Jabu’s Belly.
  8. Draw the Master Sword, then win the Hookshot in the Kakariko Graveyard.
  9. Get the Fairy Bow in the Forest Temple.
  10. Get the Goron Tunic in Goron City, then the Megaton Hammer in the Fire Temple.
  11. Get the Iron Boots in the Ice Cavern and the Zora Tunic from King Zora.
  12. Get the Longshot in the Water Temple, then the Fire Arrows at Lake Hylia.
  13. Return to childhood for the Lenses of Truth at the Bottom of the Well.
  14. Get the Hover Boots in the Shadow Temple.
  15. Collect the Silver Gauntlets and the Mirror Shield in the Spirit Temple. Child Link finds the gauntlets but uses them as an adult.
  16. Receive the Light Arrows in the Temple of Time, then the Golden Gauntlets inside Ganondorf’s Castle.

Where do new players get stuck most often?

The Hookshot. After drawing the Master Sword, go to the Kakariko Graveyard as an adult. Pull back the grave with mist rising around it and keep pace with the gravekeeper’s ghost to the end of the tunnels. The Temple of Time chapter covers the route.

Great Fairy offerings. Every Great Fairy now asks for rupees, from 25 at the first fountain to 500 at the last. Your first wallet holds 200 rupees, so collect the bigger wallets from the House of Skulltula. The Great Fairy guide lists each fountain.

The Ice Cavern. Bring an empty bottle. Each melt of the pink ice uses up a bottle of Blue Fire, so refill it before moving on, and keep one bottle full for King Zora.

The Water Temple. Wear the Zora Tunic, use the Iron Boots to sink and play Zelda’s Lullaby at the Triforce symbols to change the water level. Colored lights mark the routes. If you are stuck, change the water level first. Details are in the Water Temple walkthrough.

Losing the Deku Shield. Its description warns that it burns up if it catches fire. Buy another in the Kokiri Shop, or get the Hylian Shield, which does not burn.

Getting Epona. Learn Epona’s Song at Lon Lon Ranch as a child. As an adult, bring rupees: a riding session costs 20 rupees and the first race is for a 20-rupee stake. The Epona guide covers both races and the escape.

What shortcuts and rewards help early on?

Shortcut or rewardHow to get itWhy it helps
Goron City to Lost Woods tunnelLight a Deku Stick, carry the flame to the Bomb Flowers beside the blocked tunnel and ignite oneFast route between Death Mountain and the forest
Magic and Din’s FireGreat Fairy on Death Mountain’s summit, 25 rupeesArea fire spell, needed later for the Shadow Temple entrance
Farore’s WindGreat Fairy at Zora Fountain, 100 rupeesSets a return point inside a dungeon
10 Gold Skulltula tokensHouse of SkulltulaAdult’s Wallet, holds 500 rupees
20 Gold Skulltula tokensSame houseEcho Gem, which reacts when a Gold Skulltula is near (it replaces the N64 Stone of Agony)
30 Gold Skulltula tokensSame houseGiant’s Wallet, holds 1,000 rupees

Wallet upgrades matter more than before, since fairy offerings and some shop prices are high. Full lists are in the Gold Skulltula guide and the Heart Piece checklist.

Video walkthrough

FAQ

How do you jump in the Ocarina of Time remake?
Press X. Link no longer jumps off ledges by himself. Hold A while moving to dash, hold ZL to target, and press X while targeting with the stick tilted sideways or back to side jump or backflip.
How do you save?
Press + to open the menu, go to the System tab and choose Save. The game also saves on its own at many points; a Saving indicator appears in the corner when it does.
How do you become adult Link?
Collect the three Spiritual Stones, recover the Ocarina of Time, open the Door of Time in the Temple of Time and draw the Master Sword. Link wakes up seven years later. Put the sword back to return to childhood.
Where do you get the Hookshot?
As adult Link, go to the Kakariko Village Graveyard, pull back the grave with mist rising around it and follow the gravekeeper's ghost through the tunnels to the end. It gives you the Hookshot, which you need for the Forest Temple.
Why will a Great Fairy not give me her gift?
In the remake each Great Fairy asks for a rupee offering, from 25 to 500 rupees. Play Zelda's Lullaby on the floor symbol and make sure you carry enough rupees.

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