Ocarina of Time Remake Kakariko Village and Graveyard Guide
What to do in Kakariko Village in the Ocarina of Time remake, as a child and as an adult: the Graveyard heart pieces, Dampé, the Sun's Song, shops and the well.
Kakariko Village is the village at the foot of Death Mountain, founded by the Sheikah, with the Graveyard on its far side. You pass through it as a child on the way to the Gorons, come back as an adult for the Hookshot, and return again after the Water Temple. This page covers what to do in Kakariko Village in the Switch 2 remake of Ocarina of Time: how to get there, what each age can do, the residents and shops, the Graveyard, and a short list of the Pieces of Heart, Gold Skulltulas and the bottle you can collect here.
How do you get to Kakariko Village?
- From Hyrule Field. Follow the road east from the Castle Town drawbridge toward Death Mountain. It narrows into a gorge that ends at the village gate. The guard there tells you that Death Mountain rises on your left once you are inside, that the Graveyard is on the far side of the village and that you will meet Dampé there at night.
- To Death Mountain Trail. Climb the stairs on the left side of the village to the stone gate. As a child it stays shut until you show Zelda’s Letter to the guard.
- To the Graveyard. Walk past the houses and the well and climb the stone steps at the back of the village.
- By warp song. The Nocturne of Shadow puts you on a ledge high above the Graveyard, at the Shadow Temple entrance.
Show the village on the map · Show the Graveyard on the map
What can you do in Kakariko Village as a child?
You arrive with Zelda’s Letter after leaving the castle. From now on day and night also pass inside the village, and several people only appear at one time of day. This order gets the most out of the first visit:
- Help the Cucco Lady. She stands by an empty pen just past the gate; all seven of her Cuccos have run off. Carry each one back and drop it in the pen. While you hold a Cucco, Link glides down slowly instead of falling. Return all seven for an empty bottle; the bottles guide has more on this errand.
- Glide to the man on the rooftops. Carry a Cucco up the ladder behind the windmill, take the Cucco waiting on the high ledge and glide onto the purple rooftops. Walk along to the red-haired man sitting by a wooden hut for a Piece of Heart.
- Visit the House of Skulltula. The cobwebbed house is home to the Cursed Rich Man, who has been turned into a spider along with his sons. Every 10 Gold Skulltula tokens you collect frees one of them. 10 tokens give the Adult’s Wallet (500 rupees). Five Gold Skulltulas hide in the village itself, most of them only at night.
- Show Zelda’s Letter at the mountain gate. The guard lets you onto Death Mountain Trail. He also warns that a wooden shield will not survive the falling rocks, and asks you to look in on the new Happy Mask Shop in Castle Town. That favour starts the mask trades: he is the buyer for the Keaton Mask.
- Check the hole near Granny’s shop. Granny’s potion shop is closed while she is away studying, but a round hole by the steps past it drops into a small grotto with a chest holding a blue rupee.
- Learn the Sun’s Song in the Graveyard. See the next section. It turns day into night whenever you need, which helps with the night-only Gold Skulltulas.
Later in the childhood part of the game, two more stops happen here:
- The owl’s Heart Piece. Once you reach the Death Mountain summit, ride Kaepora Gaebora back down. He drops you on the village roofs; cross to the red roof by the cow pen for a Piece of Heart.
- The windmill and the well. As a child, the Music Man in the windmill is trying to compose a tune about storms. Once you have learned the Song of Storms from him as an adult, come back as a child and play it inside the windmill. The well drains and opens the Bottom of the Well.
The large house that once belonged to Impa is now open to anyone. You can rest in the village’s beds and choose to sleep until morning or night, and after the Forest Temple a bed here is one of the ways into the Hall of Fallen Foes.
What is in the Graveyard?
By day, a boy from the village plays at being the gravekeeper and scolds you for touching the graves; he is the buyer for the Spooky Mask. At night the real gravekeeper, Dampé, comes out. As a child you can do all of this:
- Dampé’s Heart-Poundin’ Grave-Diggin’ Tour. It runs from sunset to sunrise. Stand by a mound of soil, talk to Dampé and he digs it for 10 rupees. At hard ground he asks for more: 5 extra at some mounds, and 20 extra at the one with the Piece of Heart (30 for that dig). Most mounds give rupees or nothing, so bring a few dozen rupees.
- The Royal Family’s Tomb and the Sun’s Song. Two ghosts, the royal composer brothers Sharp and Flat, haunt the harp-topped headstones at the back and attack when you disturb them. Beat them and they tell you about a song they hid from Ganondorf, and that a royal envoy should prove themselves at the royal crest. Play Zelda’s Lullaby on the crest to open the tomb. Inside, keep out of the green poison gas and avoid the gaze of the ReDeads, then read the stone tablet at the end and play the Sun’s Song. The notes are on the ocarina songs page.
- The Hylian Shield. With the Sun’s Song learned, one grave leads to a chamber where a ReDead guards a chest. Play the Sun’s Song to freeze it, defeat it and open the chest for a free Hylian Shield. See tunics, boots and shields.
- The tombstone Heart Piece. Pull back the last tombstone in the rightmost row and drop in. A yellow flower lowers you to a chest with a Piece of Heart; no song or fight is needed.
- Soft soil. Left up the steps from the entrance, a patch of soft soil by a small tree hides a Gold Skulltula. Release a bug from a bottle onto it.
What changes in Kakariko Village as an adult?
Sheik sends you here as soon as you draw the Master Sword. Monsters roam Hyrule now, the villagers say it is safe inside Kakariko, and the village has changed:
- New shops. A Bazaar and a Potion Shop are open, and Granny is back; her counter is reached through the Potion Shop. The village also has a Shooting Gallery: 30 rupees buys 15 arrows for 10 targets, and hitting all 10 wins the 40-arrow quiver. See items and upgrades.
- The trading quest starts here. The Cucco Lady asks you to look after a Pocket Egg, and Talon is asleep in one of the houses. The full chain is on the Biggoron Sword page.
- Dampé’s grave and the Hookshot. Dampé has died, and his ghost waits under a grave in the Graveyard. Keep up with him through his tunnels for the Hookshot, then Hookshot out to the upper floor of the windmill, where a Piece of Heart sits by the turning shaft. A second race finished within one minute gives another Piece of Heart. The Hookshot guide covers both races.
- The Song of Storms. Downstairs in the windmill, the Music Man is still angry about a boy who played a tune here seven years ago. Copy the tune he plays to learn the Song of Storms.
- The dry well. The well is now empty, but the way in is a crawlspace too small for adult Link.
- The Graveyard at night. Poes drift between the graves; bottle them to sell later. If you planted a Magic Bean by the Graveyard wall as a child, ride the plant to a Piece of Heart. A Gold Skulltula appears on the wall behind Impa’s house at night, reached with the Hookshot from the vines nearby.
What happens when Kakariko Village burns?
After the Water Temple, smoke rises over Kakariko. Ride back and you find the village on fire and Sheik standing at the well. A shadowy creature that had been sealed beneath the well breaks free. Impa goes after it, Sheik stays to protect the village, and Sheik teaches you the Nocturne of Shadow, asking you to find the “eyes of truth” and help Impa.
The Nocturne takes you to the Shadow Temple entrance above the Graveyard, but you need the Lens of Truth to get through the temple and Din’s Fire to open it. The Lens is at the bottom of the well, so the route is: return to childhood with the Master Sword, play the Song of Storms in the windmill, clear the Bottom of the Well, then grow up again for the Shadow Temple. The night of the fire is also on the scary moments page.
What can you collect in Kakariko Village and the Graveyard?
Full steps for each item are on the linked checklists.
| Collectible | How many | Where and how | Map |
|---|---|---|---|
| Pieces of Heart | 8 | Village: rooftop man (child, Cucco), owl drop (child), windmill (adult), 50 Gold Skulltula tokens. Graveyard: rightmost grave, Dampé’s tour (child, night), Magic Bean ledge (adult), Dampé’s one-minute race (adult) | Village · Graveyard |
| Gold Skulltulas | 8 | Village: five as a child (most at night), one as an adult with the Hookshot. Graveyard: soft soil, and the wall behind Dampé’s hut at night | Village · Graveyard |
| Empty bottle | 1 | Return all seven Cuccos to the Cucco Lady (child) | Show on map |
| Songs | 3 | Sun’s Song (Royal Family’s Tomb), Song of Storms (windmill, adult), Nocturne of Shadow (fire event, adult) | Sun’s Song · Song of Storms · Nocturne |
| Upgrades | 3 | Adult’s Wallet (10 tokens) and Giant’s Wallet (30 tokens) at the House of Skulltula; 40-arrow quiver at the Shooting Gallery (adult) | Shooting Gallery |
| Mask buyers | 2 | Keaton Mask: the gate guard. Spooky Mask: the Graveyard boy | Guard · Boy |
What should you read next?
- Dodongo Cavern chapter: the main story from the Kakariko gate up Death Mountain
- Temple of Time and Hookshot: becoming an adult and Dampé’s race
- Bottom of the Well: the fire event, the windmill and the Lens of Truth
- Side quests and minigames: Dampé’s tour, the Shooting Gallery and more
- Interactive map: every item in the village and the Graveyard
Video walkthrough
FAQ
What should you do first in Kakariko Village as a child?
How many Pieces of Heart are in Kakariko Village and the Graveyard?
How do you get the Graveyard Heart Piece in the Ocarina of Time remake?
Where do you learn the Sun's Song?
Why can't adult Link go down the Kakariko well?
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