TotK Sage Abilities: All Five Sages, How to Get and Summon Them
Tears of the Kingdom's five sages: which temple each joins after, how their powers work, how to summon or dismiss them, and what makes Mineru's construct different.
During the Regional Phenomena main quest, each time you settle a region’s trouble and clear its temple, a sage inherits a secret stone, awakens, and makes a vow with Link. From then on their avatar follows you, helping in fights and while exploring. The fifth sage, Mineru, is different: she lives in a construct you build for her.
Who are the five sages and which temple unlocks each?
| Sage | Main quest | Temple | Vow | Power |
|---|---|---|---|---|
| Tulin, Sage of Wind | Tulin of Rito Village | Wind Temple | Vow of Tulin, Sage of Wind | Tulin’s Power of Wind |
| Yunobo, Sage of Fire | Yunobo of Goron City | Fire Temple | Vow of Yunobo, Sage of Fire | Yunobo’s Power of Fire |
| Sidon, Sage of Water | Sidon of the Zora | Water Temple | Vow of Sidon, Sage of Water | Sidon’s Power of Water |
| Riju, Sage of Lightning | Riju of Gerudo Town | Lightning Temple | Vow of Riju, Sage of Lightning | Riju’s Power of Lightning |
| Mineru, Sage of Spirit | Guidance from Ages Past | Spirit Temple | Vow of Mineru, Sage of Spirit | Mineru’s Construct Abilities |
The four regions can be done in any order. Mineru only appears after all four, through “Crisis at Hyrule Castle” and “Find the Fifth Sage”. Every temple boss leaves a Heart Container and that sage’s vow.
How do you summon and dismiss the sages?
The vows sit in Key Items. The game’s tip: “You can summon or dismiss the aid of the sages by selecting their vows in Key Items.” Select a vow and choose Summon or Dismiss.
- Once you have a vow, the avatar follows you by default, and you can bring several sages at once.
- Avatars don’t appear inside towns and settlements; they come back on their own when you leave.
- If they wander off, whistle. The tip: “If you whistle…, you can call summoned sages to your side, even in the middle of combat.”
- If an avatar gets in the way (Yunobo climbs onto your vehicles, for instance), dismiss it for a while.
How do you use a sage’s power?
Avatars attack nearby enemies on their own. When an avatar’s aura is charged, walk up to it and press A at the “Let’s go!” prompt to use its power. The aura goes out after use, and you wait for it to charge again.
What does Tulin’s wind do?
The game: “When Tulin’s aura is charged, he can create a stream of wind that blows straight forward. This can be used for bursts of speed while paragliding.”
- Gliding boost: use it while paragliding and the gust pushes you forward, great for long glides.
- Rafts: the tip says you can use Tulin’s gusts “for many things, such as sailing on rafts or blowing away light enemies and objects.”
- In fights Tulin shoots enemies with his bow on his own.
What does Yunobo’s charge do?
The game: “When Yunobo’s aura is charged, he can be aimed in any direction for a fiery rolling attack.”
- Breaking rock: the tip: “Yunobo’s charge can break ore deposits and sediment.” Leave rubble walls in caves and ore deposits to him and save your weapons.
- Fire: the charge is on fire and burns what it rolls through.
- Works from vehicles: when you ride a Zonai device build, Yunobo climbs on and you can still launch him from it.
What does Sidon’s water wall do?
The game: “When Sidon’s aura is charged, he can create a bubble of water that blocks an incoming enemy attack. If you swing your weapon, this water will be channeled into a long-range strike.”
- Blocks one hit: “While you’re inside Sidon’s water wall, it will block one enemy attack.”
- Water slash: swing a weapon while the wall is up and the water shoots forward into enemies ahead. The wall is used up when you do.
- Heat: “Staying inside Sidon’s water wall can also work as a way to cope with hot temperatures.”
- Zora weapons: the wall soaks Link, which triggers the wet bonus on Zora weapons such as the Zora Sword and Zora Longsword; see the Fuse guide.
What does Riju’s lightning do?
The game: “When Riju’s aura is charged, you can call on her for a lightning attack.”
- Using it spreads a field of lightning around Riju.
- Shoot an arrow inside the field and lightning strikes where it lands. Only arrows work; thrown items don’t call lightning.
What makes Mineru’s construct special?
Mineru is Rauru’s elder sister, the Sage of Spirit who fought the Demon King beside him long ago. Her spirit had been living in the Purah Pad; you build her a body in the Construct Factory in the Depths with parts from four depots. After the Spirit Temple her spirit moves into the secret stone, and she helps you through the construct from then on. Her vow reads: “Use it to summon or dismiss the construct containing Mineru’s spirit.”
The big difference from the other four: you can ride it and fit things to it.
- Ride it: “Link can ride on Mineru’s construct.” Walk up and press A to climb on. Moving drains your Energy Cell, which refills while you stand still.
- Lava and gloom: “While riding the construct, you can traverse lava and gloom without taking damage.” That makes it very handy in the Depths.
- Falls: “While riding the construct, you’ll take no damage when falling from high places.”
- Attachments: things can be attached to its hands or back. Materials or weapons on the arms raise its punching power; a Fan on the back gives speed and a Rocket lets it jump.
- You can fire arrows while riding, and pressing the button at the right moment while guarding makes it extend its arms and repel an attack.
Do the Divine Helms boost the sages?
Each of the four Divine Helms has the same line in its description, for example “It’s said to deepen the bond with the Gerudo when worn by a Hylian”: the Vah Medoh Divine Helm for the Rito, Vah Rudania for the Gorons, Vah Ruta for the Zora and Vah Naboris for the Gerudo. Wearing one is said to raise the attack power of that people’s sage. The helms come from the tribal leaders’ side quests: see side quests.
See also
- Link’s own abilities: Ultrahand, Ascend and Recall
- Upgrading the sages: all 20 Sage’s Wills
- The temple bosses: temple boss guide
Video walkthrough
FAQ
Which temple unlocks each sage?
How do you summon or dismiss a sage?
How do you use a sage's power?
Can you upgrade the sages?
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