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Tears of the Kingdom Fuse Guide: Fuse Attack Power of Every Material

How Fuse adds attack and durability in Tears of the Kingdom, the fuse attack power of 148 materials checked across sources, and which weapons double it.

9/26/2026 1.4.3 QuestFern Team Last updated: 9/26/2026 4 min read

Fuse is how weapons get strong in Tears of the Kingdom. The game’s own tip: “The Fuse ability enables you to attach items not only to swords or arrows but also to shields.” This page explains how much a material adds, which weapons multiply it, and lists the fuse attack power of 148 materials — every one confirmed by at least two sources.

How much does a material add?

Each material has a fuse attack power, shown under its name in the inventory once you have Fuse. Zelda Dungeon describes how it applies:

  • One-handed weapons: added to the displayed attack. A Bokoblin Horn (4) on a decayed Traveler’s Sword (5) makes a Boko Reaper with 9 attack.
  • Two-handed weapons and spears: the same, but the displayed number is off — two-handed weapons show 95% of their real power and spears 132.68%, and a fused material’s share is shown the same way.
  • Arrows: mostly the fuse attack power as shown, but teeth and claws count double: Bokoblin, Moblin and Boss Bokoblin Fangs, Horriblin Claws, Lizalfos Talons, Hinox Toenails and Teeth, Frox Fingernails, Lynel Hooves, Light Dragon’s Talon, the dragons’ Claws and Shards of their Fangs.
  • Shields: the fuse attack power raises the shield bash.

A weapon fused onto another weapon adds its base attack. Fusing also adds durability: Zelda Dungeon gives +25 for a monster material on most weapons and +10 for Royal Guard and Gloom weapons and cheap gear such as the Tree Branch, Torch and Soup Ladle. More on durability.

Which weapons multiply Fuse?

State Effect
344 Forest Dweller's Sword Decayed 7 17 Bursting materials attached to the tip can be reused again and again.
345 Forest Dweller's Sword Intact 16 27 Bursting materials attached to the tip can be reused again and again.
346 Zora Sword Decayed 6 20 It yields a high attack power when it gets wet
347 Zora Sword Intact 12 27 It yields a high attack power when it gets wet
350 Gerudo Scimitar Decayed 8 10 Attaching a material greatly enhances the material's power but doesn't add as much durability.
351 Gerudo Scimitar Intact 17 14 Attaching a material greatly enhances the material's power but doesn't add as much durability.
364 Zonaite Sword — 6 15 It resonates with attached Zonai devices to slightly increase its attack power.
366 Mighty Zonaite Sword — 10 18 It resonates with attached Zonai devices to greatly increase its attack power.
383 Zora Longsword Decayed 8 20 It yields high attack power when it gets wet.
384 Zora Longsword Intact 17 30² It yields high attack power when it gets wet.
389 Gerudo Claymore Decayed 10 10 Attaching a material greatly enhances the material's power but doesn't add as much durability.
390 Gerudo Claymore Intact 22 14 Attaching a material greatly enhances the material's power but doesn't add as much durability.
422 Zora Spear Decayed 6 26
423 Zora Spear Intact 11 40²
427 Gerudo Spear Decayed 6 15
428 Gerudo Spear Intact 12 20
Notes · ¹ One source only · ² Sources disagree; the value most sources give
  • Zora Longsword (Intact) — Durability: samurai-gamers 27, GameWith 30, Zelda Dungeon 30
  • Zora Spear (Intact) — Durability: samurai-gamers 35, GameWith 40, Zelda Dungeon 40
  • Gerudo weapons — Strong Fusion doubles the fuse attack power of anything fused to them (Zelda Dungeon). The game’s description: “Attaching a material greatly enhances the material’s power but doesn’t add as much durability.”
  • Zora weapons — Water Warrior doubles the whole attack, base plus fuse plus bonus, while the weapon is wet (Zelda Dungeon).
  • Zonaite weapons — they resonate with attached Zonai devices to raise their attack, slightly, somewhat or greatly for the three grades (game text).
  • Forest Dweller’s weapons — in the game’s words, “bursting materials attached to the tip can be reused again and again”.

What do different materials do?

Beyond the number, the game’s tips describe what whole families of materials do:

  • Monster tails make a weapon extendable, “increasing the range of your attacks”.
  • Gems “unleash its hidden elemental power”, firing “projectiles of fire, ice, and so on”.
  • Large leaves create “a huge gust of wind” with every swing.

Which materials have the highest fuse attack power?

The forty strongest. The full 148 are in the data behind this page; every value here agrees across at least two of Game8, the Fandom Zelda Wiki, RankedBoost and Zelda Dungeon.

MaterialFuse attackSources that agree
Silver Lynel Saber Horn55Game8 · Zelda Dungeon
Silver Lynel Mace Horn51Game8 · Zelda Dungeon
Ancient Blade50Fandom · Game8 · RankedBoost
White-Maned Lynel Saber Horn44Game8 · Zelda Dungeon
Gibdo Bone40Game8 · Zelda Dungeon
White-Maned Lynel Mace Horn40Game8 · Zelda Dungeon
Silver Boss Bokoblin Horn37Game8 · Zelda Dungeon
Blue-White Frox Fang35Fandom · Game8
Captain Construct IV Horn35Fandom · Game8
Silver Lizalfos Horn34Game8 · Zelda Dungeon
Blue-Maned Lynel Saber Horn33Game8 · Zelda Dungeon
Silver Moblin Horn33Game8 · Zelda Dungeon
Molduga Jaw32Game8 · Zelda Dungeon
Silver Horriblin Horn32Game8 · Zelda Dungeon
Silver Bokoblin Horn31Game8 · Zelda Dungeon
Silver Lizalfos Tail31Game8 · RankedBoost
Gleeok Flame Horn30Game8 · RankedBoost
Gleeok Frost Horn30Game8 · RankedBoost
Gleeok Thunder Horn30Game8 · RankedBoost
Blue-Maned Lynel Mace Horn29Game8 · Zelda Dungeon
Stalnox Horn29Game8 · Zelda Dungeon
Black Boss Bokoblin Horn27Game8 · Zelda Dungeon
Black Hinox Horn27Game8 · Zelda Dungeon
Black Lizalfos Horn26Game8 · Zelda Dungeon
Dinraal's Horn26Game8 · RankedBoost
Farosh's Horn26Game8 · RankedBoost
Naydra's Horn26Game8 · RankedBoost
Captain Construct III Horn25Fandom · Game8
Diamond25Fandom · Game8
Black Lizalfos Tail24Game8 · RankedBoost
Black Moblin Horn24Game8 · Zelda Dungeon
Gleeok Wing24Game8 · RankedBoost
Obsidian Frox Fang24Game8 · Zelda Dungeon
Soldier Construct IV Horn24Game8 · Zelda Dungeon
Black Horriblin Horn22Game8 · Zelda Dungeon
Lynel Saber Horn22Game8 · Zelda Dungeon
Light Dragon's Horn20²Game8 · RankedBoost · Zelda Dungeon
Shard of Dinraal's Fang20Game8 · RankedBoost
Shard of Farosh's Fang20Fandom · Game8 · RankedBoost
Shard of Naydra's Fang20Game8 · RankedBoost

Where they come from: Lynel horns from Lynels (Silver ones in the Depths), Gleeok horns (30) and wings from Gleeoks, the Molduga Jaw (32) from Moldugas, the Black Hinox Horn (27) from Black Hinox, Frox fangs from Frox, and the Captain Construct horns from Captain Constructs.

How do you unfuse?

Two ways, per Game8:

  1. Inventory: select the weapon and “Destroy Fused Material”. The weapon goes back to normal and the material is destroyed.
  2. Pelison’s Break-a-Part Shop in Tarrey Town: 20 rupees, and the material comes back. Worth it for a Silver Lynel horn on a weapon that is about to break.

Sources

  • Fuse attack power: Game8’s list of all materials, the Fandom Zelda Wiki TotK material table, RankedBoost’s fuse lists and Zelda Dungeon material pages; a value is used when two agree. Generator: tools/gen-weapons.py.
  • Mechanics: Zelda Dungeon’s Fuse Attack Power and Fuse pages; unfusing: Game8’s Fuse guide.
  • Quotes and names: the game’s own text (TotkText, game version 1.2.1).

Weapon numbers are on the full weapon list; for a temporary boost on top of Fuse, eat Mighty food.

FAQ

How does Fuse add attack in Tears of the Kingdom?
The material's fuse attack power is added to the weapon's attack. Zelda Dungeon's example: a Bokoblin Horn (4) fused to a decayed Traveler's Sword (5) gives a Boko Reaper with 9 attack. Every material shows its fuse attack power under its name in the inventory.
What material has the highest fuse attack power?
The Silver Lynel Saber Horn at 55, then the Silver Lynel Mace Horn (51) and the Ancient Blade (50). All three are confirmed by two sources or more.
Which weapons are best to fuse onto?
Gerudo weapons: their Strong Fusion trait doubles the fuse attack power of whatever is fused to them (Zelda Dungeon), and the game warns they wear out faster for it. Zora weapons double their whole attack, fuse included, while wet.
Can you unfuse a material without losing it?
Yes, at Pelison's Break-a-Part Shop in Tarrey Town for 20 rupees; the material comes back. Unfusing from the inventory ("Destroy Fused Material") destroys it (Game8).

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