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Weapons, Bows & Shields

TotK Weapon Bonuses: Max Attack Up, Types and How to Get Them

Tears of the Kingdom weapon bonuses: Attack Up +3–5 white, +6–10 yellow, what each weapon can roll, kill points, Rock Octorok rerolls and high-attack weapons.

10/17/2026 1.4.3 QuestFern Team Last updated: 10/18/2026 6 min read

Weapons, bows and shields in The Legend of Zelda: Tears of the Kingdom sometimes come with an extra effect such as “Attack Up +6” — a weapon bonus. It is not the same as a weapon’s fixed trait (the Royal Guard series’ huge attack when about to break, for example): the trait is always there, the bonus is rolled when you get the weapon. All numbers on this page come from the game parameters; base attack is in all weapons.

What bonuses are there, and how high can they go?

Tears of the Kingdom uses one set of numbers for everything that can have a bonus: white +3 to +5, yellow +6 to +10, for attack, durability and shield guard alike. The highest Attack Up is therefore +10, however strong the weapon itself is.

Inventory with an intact Soldier's Broadsword selected, attack 18, and a yellow Attack Up +6
An intact Soldier’s Broadsword: base attack 12 plus a yellow Attack Up +6 shows as 18.
Bonus (game name)TierCan appear onValue
Attack UpWhite / yellowMelee weapons, bows+3–5 / +6–10
Durability Up / Durability Up +White / yellowEverything+3–5 / +6–10
Shield Guard UpWhite / yellowShields+3–5 / +6–10
Critical HitWhiteAll melee weaponsThe last hit of a combo is a critical hit
Long ThrowYellowMelee weapons except the Boomerang, Giant Boomerang, Lizal Boomerang and Throwing SpearThrows farther
Quick ShotYellowAll bowsDraws faster
Five-Shot BurstYellowForest Dweller’s Bow, Lynel Bow, Mighty Lynel Bow, Savage Lynel BowFires five arrows at once

In English both attack tiers read “Attack Up +”; the icon color tells them apart.

The 18 items with no bonuses: Master Sword, Scimitar of the Seven, Boulder Breaker, Lightscale Trident, Great Eagle Bow, Daybreaker, Biggoron’s Sword, Fierce Deity Sword, Dusk Claymore, Dusk Bow, Sword of the Hero, White Sword of the Sky, Sea-Breeze Boomerang, Sea-Breeze Shield, Demon King’s Bow, Magic Rod, Magic Scepter and Magic Staff. The game data has no bonus settings for them. The Hylian Shield is not on the list and can have one.

Which bonuses can each weapon roll, and how many points does it take?

The tables show whether each weapon can roll Critical Hit and Long Throw (Quick Shot and Five-Shot Burst for bows), and the kill points after which that weapon spawns white and then yellow in chests and in enemies’ hands. The last column is the better weapon that takes its place once the points are higher still. Decayed and intact versions are listed separately.

One-handed weapons

Critical Hit Long Throw Becomes (points)
Tree Branch ✓ ✓ ≈ 800 ≈ 1,333 —
Torch ✓ ✓ ≈ 800 ≈ 1,333 —
Soup Ladle ✓ ✓ ≈ 1,067 ≈ 1,600 —
Boomerang (Decayed) ✓ — ≈ 1,867 ≈ 2,400 Lizal Boomerang≈ 2,933
Boomerang (Intact) ✓ — ≈ 1,600 ≈ 2,133 —
Traveler's Sword (Decayed) ✓ ✓ ≈ 1,200 ≈ 1,733 Soldier's Broadsword (Decayed)≈ 2,267
Traveler's Sword (Intact) ✓ ✓ ≈ 1,467 ≈ 2,000 —
Soldier's Broadsword (Decayed) ✓ ✓ ≈ 1,733 ≈ 2,267 Knight's Broadsword (Decayed)≈ 2,800
Soldier's Broadsword (Intact) ✓ ✓ ≈ 2,533 ≈ 3,067 —
Knight's Broadsword (Decayed) ✓ ✓ ≈ 3,200 ≈ 3,733 Royal Broadsword (Decayed)≈ 4,267
Knight's Broadsword (Intact) ✓ ✓ ≈ 4,667 ≈ 5,200 —
Royal Broadsword (Decayed) ✓ ✓ ≈ 5,467 ≈ 6,000 —
Royal Broadsword (Intact) ✓ ✓ ≈ 7,333 ≈ 7,867 —
Forest Dweller's Sword (Decayed) ✓ ✓ ≈ 1,467 ≈ 2,000 —
Forest Dweller's Sword (Intact) ✓ ✓ ≈ 2,667 ≈ 3,200 —
Zora Sword (Decayed) ✓ ✓ ≈ 1,333 ≈ 1,867 —
Zora Sword (Intact) ✓ ✓ ≈ 2,133 ≈ 2,667 —
Feathered Edge (Decayed) ✓ ✓ ≈ 1,333 ≈ 1,867 —
Feathered Edge (Intact) ✓ ✓ ≈ 2,267 ≈ 2,800 —
Gerudo Scimitar (Decayed) ✓ ✓ ≈ 1,600 ≈ 2,133 —
Gerudo Scimitar (Intact) ✓ ✓ ≈ 2,800 ≈ 3,333 —
Eightfold Blade (Decayed) ✓ ✓ ≈ 800 ≈ 1,333 —
Eightfold Blade (Intact) ✓ ✓ ≈ 2,533 ≈ 3,067 —
Rusty Broadsword ✓ ✓ ≈ 1,200 ≈ 1,733 —
Royal Guard's Sword (Decayed) ✓ ✓ ≈ 7,067 ≈ 7,600 —
Royal Guard's Sword (Intact) ✓ ✓ ≈ 8,133 ≈ 8,667 —
Wooden Stick ✓ ✓ ≈ 1,067 ≈ 1,600 Sturdy Wooden Stick≈ 2,133
Sturdy Wooden Stick ✓ ✓ ≈ 1,600 ≈ 2,133 Gnarled Wooden Stick≈ 2,667
Gnarled Wooden Stick ✓ ✓ ≈ 4,133 ≈ 4,667 —
Lizal Boomerang ✓ — ≈ 3,200 ≈ 3,733 —
Zonaite Sword ✓ ✓ ≈ 1,867 ≈ 2,400 Strong Zonaite Sword≈ 2,933
Strong Zonaite Sword ✓ ✓ ≈ 3,333 ≈ 3,867 Mighty Zonaite Sword≈ 4,400
Mighty Zonaite Sword ✓ ✓ ≈ 4,533 ≈ 5,067 —
Bokoblin Arm ✓ ✓ ≈ 3,200 ≈ 3,733 —
Lizalfos Arm ✓ ✓ ≈ 3,467 ≈ 4,000 —
Gloom Sword ✓ ✓ ≈ 6,000 ≈ 6,533 —

Two-handed weapons

Critical Hit Long Throw Becomes (points)
Farming Hoe ✓ ✓ ≈ 1,467 ≈ 2,000 —
Boat Oar ✓ ✓ ≈ 1,200 ≈ 1,733 —
Giant Boomerang (Decayed) ✓ — ≈ 3,733 ≈ 4,267 —
Giant Boomerang (Intact) ✓ — ≈ 3,867 ≈ 4,400 —
Traveler's Claymore (Decayed) ✓ ✓ ≈ 1,467 ≈ 2,000 Soldier's Claymore (Decayed)≈ 2,533
Traveler's Claymore (Intact) ✓ ✓ ≈ 1,867 ≈ 2,400 —
Soldier's Claymore (Decayed) ✓ ✓ ≈ 2,133 ≈ 2,667 Knight's Claymore (Decayed)≈ 3,200
Soldier's Claymore (Intact) ✓ ✓ ≈ 3,200 ≈ 3,733 —
Knight's Claymore (Decayed) ✓ ✓ ≈ 3,867 ≈ 4,400 Royal Claymore (Decayed)≈ 4,933
Knight's Claymore (Intact) ✓ ✓ ≈ 5,733 ≈ 6,267 —
Royal Claymore (Decayed) ✓ ✓ ≈ 6,133 ≈ 6,667 —
Royal Claymore (Intact) ✓ ✓ ≈ 8,933 ≈ 9,467 —
Zora Longsword (Decayed) ✓ ✓ ≈ 1,733 ≈ 2,267 —
Zora Longsword (Intact) ✓ ✓ ≈ 2,933 ≈ 3,467 —
Cobble Crusher (Decayed) ✓ ✓ ≈ 1,867 ≈ 2,400 —
Cobble Crusher (Intact) ✓ ✓ ≈ 2,533 ≈ 3,067 —
Gerudo Claymore (Decayed) ✓ ✓ ≈ 2,000 ≈ 2,533 —
Gerudo Claymore (Intact) ✓ ✓ ≈ 3,733 ≈ 4,267 —
Eightfold Longblade (Decayed) ✓ ✓ ≈ 1,200 ≈ 1,733 —
Eightfold Longblade (Intact) ✓ ✓ ≈ 3,867 ≈ 4,400 —
Rusty Claymore ✓ ✓ ≈ 1,467 ≈ 2,000 —
Royal Guard's Claymore (Decayed) ✓ ✓ ≈ 8,667 ≈ 9,200 —
Royal Guard's Claymore (Intact) ✓ ✓ ≈ 9,733 ≈ 10,267 —
Thick Stick ✓ ✓ ≈ 1,333 ≈ 1,867 Sturdy Thick Stick≈ 2,400
Sturdy Thick Stick ✓ ✓ ≈ 2,000 ≈ 2,533 Gnarled Thick Stick≈ 3,067
Gnarled Thick Stick ✓ ✓ ≈ 5,067 ≈ 5,600 —
Zonaite Longsword ✓ ✓ ≈ 2,267 ≈ 2,800 Strong Zonaite Longsword≈ 3,333
Strong Zonaite Longsword ✓ ✓ ≈ 3,867 ≈ 4,400 Mighty Zonaite Longsword≈ 4,933
Mighty Zonaite Longsword ✓ ✓ ≈ 5,333 ≈ 5,867 —
Moblin Arm ✓ ✓ ≈ 4,533 ≈ 5,067 —
Gloom Club ✓ ✓ ≈ 7,600 ≈ 8,133 —

Spears

Critical Hit Long Throw Becomes (points)
Wooden Mop ✓ ✓ ≈ 800 ≈ 1,333 —
Farmer's Pitchfork ✓ ✓ ≈ 933 ≈ 1,467 —
Fishing Harpoon ✓ ✓ ≈ 933 ≈ 1,467 —
Throwing Spear (Decayed) ✓ — ≈ 800 ≈ 1,333 —
Throwing Spear (Intact) ✓ — ≈ 1,333 ≈ 1,867 —
Traveler's Spear (Decayed) ✓ ✓ ≈ 800 ≈ 1,333 Soldier's Spear (Decayed)≈ 1,867
Traveler's Spear (Intact) ✓ ✓ ≈ 933 ≈ 1,467 —
Soldier's Spear (Decayed) ✓ ✓ ≈ 1,333 ≈ 1,867 Knight's Halberd (Decayed)≈ 2,400
Soldier's Spear (Intact) ✓ ✓ ≈ 1,867 ≈ 2,400 —
Knight's Halberd (Decayed) ✓ ✓ ≈ 2,800 ≈ 3,333 Royal Halberd (Decayed)≈ 3,867
Knight's Halberd (Intact) ✓ ✓ ≈ 3,600 ≈ 4,133 —
Royal Halberd (Decayed) ✓ ✓ ≈ 4,800 ≈ 5,333 —
Royal Halberd (Intact) ✓ ✓ ≈ 5,867 ≈ 6,400 —
Forest Dweller's Spear (Decayed) ✓ ✓ ≈ 1,067 ≈ 1,600 —
Forest Dweller's Spear (Intact) ✓ ✓ ≈ 1,867 ≈ 2,400 —
Zora Spear (Decayed) ✓ ✓ ≈ 1,067 ≈ 1,600 —
Zora Spear (Intact) ✓ ✓ ≈ 1,600 ≈ 2,133 —
Feathered Spear (Decayed) ✓ ✓ ≈ 933 ≈ 1,467 —
Feathered Spear (Intact) ✓ ✓ ≈ 1,467 ≈ 2,000 —
Gerudo Spear (Decayed) ✓ ✓ ≈ 1,067 ≈ 1,600 —
Gerudo Spear (Intact) ✓ ✓ ≈ 1,733 ≈ 2,267 —
Rusty Halberd ✓ ✓ ≈ 800 ≈ 1,333 —
Royal Guard's Spear (Decayed) ✓ ✓ ≈ 5,600 ≈ 6,133 —
Royal Guard's Spear (Intact) ✓ ✓ ≈ 6,533 ≈ 7,067 —
Long Stick ✓ ✓ ≈ 667 ≈ 1,200 Sturdy Long Stick≈ 1,733
Sturdy Long Stick ✓ ✓ ≈ 1,333 ≈ 1,867 Gnarled Long Stick≈ 2,400
Gnarled Long Stick ✓ ✓ ≈ 3,200 ≈ 3,733 —
Zonaite Spear ✓ ✓ ≈ 1,467 ≈ 2,000 Strong Zonaite Spear≈ 2,533
Strong Zonaite Spear ✓ ✓ ≈ 2,933 ≈ 3,467 Mighty Zonaite Spear≈ 4,000
Mighty Zonaite Spear ✓ ✓ ≈ 4,000 ≈ 4,533 —
Gloom Spear ✓ ✓ ≈ 4,533 ≈ 5,067 —

Bows

Quick Shot Five-Shot Burst Becomes (points)
Old Wooden Bow ✓ — ≈ 1,067 ≈ 1,600 —
Wooden Bow ✓ — ≈ 1,067 ≈ 1,600 —
Traveler's Bow ✓ — ≈ 667 ≈ 1,200 Soldier's Bow≈ 1,733
Soldier's Bow ✓ — ≈ 1,867 ≈ 2,400 Knight's Bow≈ 2,933
Knight's Bow ✓ — ≈ 3,467 ≈ 4,000 Royal Bow≈ 4,533
Royal Bow ✓ — ≈ 5,067 ≈ 5,600 —
Forest Dweller's Bow ✓ ✓ ≈ 2,533 ≈ 3,067 —
Zora Bow ✓ — ≈ 3,200 ≈ 3,733 —
Swallow Bow ✓ — ≈ 1,600 ≈ 2,133 —
Falcon Bow ✓ — ≈ 2,400 ≈ 2,933 —
Gerudo Bow ✓ — ≈ 3,867 ≈ 4,400 —
Phrenic Bow ✓ — ≈ 1,867 ≈ 2,400 —
Royal Guard's Bow ✓ — ≈ 10,800 ≈ 11,333 —
Boko Bow ✓ — ≈ 533 ≈ 1,067 Spiked Boko Bow≈ 1,600
Spiked Boko Bow ✓ — ≈ 1,600 ≈ 2,133 Dragonbone Boko Bow≈ 2,667
Dragonbone Boko Bow ✓ — ≈ 3,200 ≈ 3,733 —
Lizal Bow ✓ — ≈ 1,867 ≈ 2,400 Strengthened Lizal Bow≈ 2,933
Strengthened Lizal Bow ✓ — ≈ 3,333 ≈ 3,867 Steel Lizal Bow≈ 4,400
Steel Lizal Bow ✓ — ≈ 4,800 ≈ 5,333 —
Lynel Bow ✓ ✓ ≈ 1,333 ≈ 1,867 Mighty Lynel Bow≈ 2,400
Mighty Lynel Bow ✓ ✓ ≈ 2,667 ≈ 3,200 Savage Lynel Bow≈ 3,733
Savage Lynel Bow ✓ ✓ ≈ 4,267 ≈ 4,800 —
Duplex Bow ✓ — ≈ 2,400 ≈ 2,933 —
Construct Bow ✓ — ≈ 667 ≈ 1,200 Strong Construct Bow≈ 1,733
Strong Construct Bow ✓ — ≈ 1,467 ≈ 2,000 Mighty Construct Bow≈ 2,533
Mighty Construct Bow ✓ — ≈ 3,200 ≈ 3,733 —
Zonaite Bow ✓ — ≈ 4,533 ≈ 5,067 —

Shields

Shield Guard Up Durability Up Becomes (points)
Hylian Shield ✓ ✓ ≈ 12,533 ≈ 13,067 —
Pot Lid ✓ ✓ ≈ 667 ≈ 1,200 —
Old Wooden Shield ✓ ✓ ≈ 800 ≈ 1,333 —
Wooden Shield ✓ ✓ ≈ 267 ≈ 800 —
Emblazoned Shield ✓ ✓ ≈ 933 ≈ 1,467 —
Hunter's Shield ✓ ✓ ≈ 933 ≈ 1,467 —
Fisherman's Shield ✓ ✓ ≈ 933 ≈ 1,467 —
Traveler's Shield ✓ ✓ ≈ 533 ≈ 1,067 Soldier's Shield≈ 1,600
Soldier's Shield ✓ ✓ ≈ 2,133 ≈ 2,667 Knight's Shield≈ 3,200
Knight's Shield ✓ ✓ ≈ 5,333 ≈ 5,867 Royal Shield≈ 6,400
Royal Shield ✓ ✓ ≈ 7,333 ≈ 7,867 —
Forest Dweller's Shield ✓ ✓ ≈ 4,533 ≈ 5,067 —
Zora Shield ✓ ✓ ≈ 3,733 ≈ 4,267 —
Kite Shield ✓ ✓ ≈ 2,400 ≈ 2,933 —
Gerudo Shield ✓ ✓ ≈ 4,267 ≈ 4,800 —
Radiant Shield ✓ ✓ ≈ 5,200 ≈ 5,733 —
Shield of the Mind's Eye ✓ ✓ ≈ 2,667 ≈ 3,200 —
Rusty Shield ✓ ✓ ≈ 933 ≈ 1,467 —
Royal Guard's Shield ✓ ✓ ≈ 13,467 ≈ 14,000 —
Boko Shield ✓ ✓ ≈ 400 ≈ 933 Spiked Boko Shield≈ 1,467
Spiked Boko Shield ✓ ✓ ≈ 1,333 ≈ 1,867 Dragonbone Boko Shield≈ 2,400
Dragonbone Boko Shield ✓ ✓ ≈ 3,333 ≈ 3,867 —
Lizal Shield ✓ ✓ ≈ 2,000 ≈ 2,533 Reinforced Lizal Shield≈ 3,067
Reinforced Lizal Shield ✓ ✓ ≈ 2,933 ≈ 3,467 Steel Lizal Shield≈ 4,000
Steel Lizal Shield ✓ ✓ ≈ 4,667 ≈ 5,200 —
Zonaite Shield ✓ ✓ ≈ 1,467 ≈ 2,000 Strong Zonaite Shield≈ 2,533
Strong Zonaite Shield ✓ ✓ ≈ 3,467 ≈ 4,000 Mighty Zonaite Shield≈ 4,533
Mighty Zonaite Shield ✓ ✓ ≈ 6,667 ≈ 7,200 —
Lynel Shield ✓ ✓ ≈ 4,000 ≈ 4,533 Mighty Lynel Shield≈ 5,067
Mighty Lynel Shield ✓ ✓ ≈ 5,867 ≈ 6,400 Savage Lynel Shield≈ 6,933
Savage Lynel Shield ✓ ✓ ≈ 8,267 ≈ 8,800 —

How do you farm weapons with bonuses?

1. Build up kill points. Every enemy you defeat adds points by type: a Silver Lynel 120, each temple boss 300, King Gleeok 180. Once the total passes a weapon’s thresholds, enemies and chests carry it white, then yellow. Weapons in a series also move up: a decayed Traveler’s Sword becomes a Soldier’s Broadsword after about 2,267 points, then a Knight’s and a Royal one.

Points per enemy
Demon King Ganondorf (2nd Form) 800
Colgera 300
Marbled Gohma 300
Mucktorok 300
Queen Gibdo 300
Seized Construct 300
King Gleeok 180
Flame Gleeok 150
Frost Gleeok 150
Thunder Gleeok 150
Silver Lynel 120
Colgera (Depths) 100
Marbled Gohma (Depths) 100
Moragia 100
Mucktorok (Depths) 100
Queen Gibdo (Depths) 100
Sludge Like 100
White-Maned Lynel 80
Blue-White Frox 70
Blue-Maned Lynel 60
Lynel 50
Molduga 50
Obsidian Frox 50
Silver Boss Bokoblin 50
Captain Construct IV 40
Gloom Spawn 40
Silver Lizalfos 40
Black Boss Bokoblin 35
Black Hinox 35
Flux Construct III 35
Frost Talus 35
Igneo Talus 35
Silver Horriblin 35
Silver Moblin 35
Frox 30
Phantom Ganon 30
Stone Talus (Rare) 30
Blue Boss Bokoblin 25
Blue Hinox 25
Flux Construct II 25
Silver Bokoblin 25
Soldier Construct IV 25
Stalnox 25
Stone Talus (Luminous) 25
Battle Talus 20
Black Lizalfos 20
Captain Construct III 20
Electric Lizalfos 20
Fire-Breath Lizalfos 20
Ice-Breath Lizalfos 20
Black Horriblin 18
Black Moblin 18
Black Bokoblin 15
Blizzrobe 15
Boss Bokoblin 15
Flux Construct I 15
Hinox 15
Meteo Wizzrobe 15
Soldier Construct III 15
Stone Talus 15
Thunder Wizzrobe 15
Yiga Blademaster 15
Electric Wizzrobe 5
Fire Wizzrobe 5
Ice Wizzrobe 5

Unlike Breath of the Wild, the game data has no “this chest is always yellow” setting, so there is no list of guaranteed yellow chests.

2. Have a Rock Octorok reroll it. A weapon a Rock Octorok repairs comes back with a random bonus, and a white one fed to another unused Rock Octorok may turn yellow. Each one repairs a single item at a time. The bonus you get is random; save first if you want to keep the one you have. Steps and a route are in weapon durability.

A Rock Octorok behind Link, with a spat-out weapon on the ground
Once the Rock Octorok spits the weapon back, pick it up and check the new bonus in your inventory.

Where can you reliably get high-attack weapons?

A bonus adds at most 10; the base weapon and Fuse make the real difference. Reliable sources:

  • The Royal Guard series. Near the top of every category, at fixed spots mostly in Hyrule Castle: Royal Guard’s Claymore 3, Royal Guard’s Sword 3, Royal Guard’s Spear 4, Royal Guard’s Bow 5. The catch is low durability.
  • Royal weapons in silver enemies’ hands. The game data has the Royal Claymore in 28 places, 19 of them held by enemies; the higher your points, the better the weapons of a series enemies carry, and the likelier a yellow bonus.
A Silver Moblin with a white body, purple markings and a spiked horn holding a large stone hammer
A Silver Moblin is worth 35 points, and silver enemies carry better weapons.
  • Intact versions from the Depths. The intact version of a weapon hits much harder — the Royal Claymore is 14 decayed and 34 intact. How to get them: pristine weapons.
  • The Gloom series. The Gloom Club, Gloom Sword and Gloom Spear have the highest attack of their types; a Phantom Ganon wielding a Gloom Sword leaves it behind when defeated.
  • Lynels. White-Maned and Silver Lynels carry the Savage Lynel Bow (which can roll Five-Shot Burst) and drop it when defeated; their horns are for Fuse. See Lynel farming.
Dark armed figures in the Depths, with an intact Throwing Spear next to them
The figures on Depths rock piles hold intact weapons; walk up to take them.

See also

  • Weapon farming: where to pick up Royal Guard weapons, Royal Bows and Savage Lynel Bows after every Blood Moon.
  • Breath of the Wild weapon bonuses: different ranges for every weapon, and guaranteed yellow chests in Master Mode.
  • Enemy scaling: the same kill points turn monsters and the horns on their weapons stronger.
  • Damage calculator: enter the Attack Up +N and a Fuse material to get the damage per hit.

FAQ

What is the highest Attack Up in Tears of the Kingdom?
+10. A white Attack Up is +3 to +5 and a yellow one +6 to +10, the same for every weapon that can have one — unlike Breath of the Wild, where each weapon had its own range.
Which weapons can't have bonuses?
The Master Sword, Scimitar of the Seven, Boulder Breaker, Lightscale Trident, Great Eagle Bow, Daybreaker, Biggoron's Sword, Fierce Deity Sword, Dusk Claymore, Dusk Bow, Sword of the Hero, White Sword of the Sky, Sea-Breeze Boomerang, Sea-Breeze Shield, Demon King's Bow and the three Magic rods: 18 items. The Hylian Shield can have one.
Can a Rock Octorok reroll a bonus?
Yes: a weapon a Rock Octorok repairs comes back with a random bonus, and a white one fed to another Rock Octorok may turn yellow. The bonus is random, so save before you feed it.
How do I make chests and enemies drop yellow weapons?
Defeat enemies to build up points. Each weapon has two thresholds: past the first it carries white, past the second yellow — for a decayed Royal Claymore, about 6,133 and 6,667 points.

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