TotK Gibdo Guts: The Monster Part That Makes Every Elixir an incredible success
Tears of the Kingdom Gibdo Guts: the only monster part that guarantees an incredible success in an elixir. Rare from Gibdos, worth 2 rupees, 5 for the Sand Boots.
Gibdo Guts look like the least valuable thing in your pouch in The Legend of Zelda: Tears of the Kingdom: a shop gives you 2 rupees for one and a fused one adds 1 attack. The description hints otherwise: “It’s said they’re effective, vitality-rich ingredients that are useful in elixirs.” That is an understatement. They are the only monster part that makes an elixir an incredible success every time.
Gibdo Guts 吉波得的肝臟 · 吉波得的肝脏
- Cooking
- Combine with a suitable critter to make an elixir.
- Type
- monster part
- Cooking effect
- None
- Sells for
- 2 rupees
- Fuse attack power
- +1
What makes them different in a pot
Every elixir is critters plus a monster part. The critters set the effect and its level; the monster part adds duration and a chance of an incredible success, a free bonus such as five more minutes or one more level. Most monster parts add 0 to 30% to that chance. Gibdo Guts make it certain.
A few other ingredients guarantee an incredible success too: a Star Fragment, a Golden Apple and the dragons’ parts. None of them is a monster part, so an elixir would still need one beside them. Gibdo Guts do both jobs in the one slot, and they cost nothing to give up.
For example, four Hot-Footed Frogs and one Gibdo Guts make a level 3 Hasty Elixir lasting 5:50 before the bonus, and the bonus always comes. You do not choose which bonus, so the guts are a guarantee of something extra, not of more time in particular. Note one trade-off: as a time source they are mid-grade (1:50), less than the 3:10 that other guts such as Frox Guts add. Rules and the full list of critters: elixirs and how to cook.
How rare are they?
| Monster | HP | Chance per drop roll |
|---|---|---|
| Moth Gibdo | 40 | 20% |
| Gibdo | 60 | 10% |
Rare enough to keep every one. A Gibdo rolls once for guts at 10%; a Moth Gibdo rolls at 20%, up to twice. On average you get one from every ten Gibdos, so the five the Sand Boots want take about 50.
Get them while the sand shroud is up. Until you finish the Riju of Gerudo Town quest at the Lightning Temple, the desert surface is full of Gibdos. Afterwards most of those are gone for good, and the ones that keep coming back after each Blood Moon are mostly in the Gerudo caves and in the Depths under Arbiter’s Grounds. Where they all are: Gibdos.
The one armor use
| Armor | Set | ★ | ★★ | ★★★ | ★★★★ | Total |
|---|---|---|---|---|---|---|
| Sand Boots | — | — | — | 5 | — | 5 |
| To take every piece to four stars | 5 | |||||
The Sand Boots third star costs 5 Gibdo Guts, 10 Rushrooms, 5 Molduga Fins and 200 rupees, and raises them from 8 to 12 defense. The boots already run on sand at full speed without it. Since Gibdo Guts are worth more in a pot than anywhere else, upgrade the boots only if you wear them all the time; where to buy them is on other armor pieces.
Selling them
Don’t. One sells for 2 rupees, and four cooked with a critter into an elixir sell for only 18 to 68. If you want money from monster parts, Lynel Guts are the ones to sell.
See also
- Gibdo Bone and Gibdo Wing: the other Gibdo drops
- Golden Apple: the guaranteed incredible success for meals
- Armor upgrade materials: every star of every set
- All materials
FAQ
What is special about Gibdo Guts in Tears of the Kingdom?
How rare are Gibdo Guts?
How many Gibdo Guts do you need?
Should you sell Gibdo Guts?
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