TotK All Weapons: Attack and Durability of All 174
Every Tears of the Kingdom weapon, bow and shield with attack or guard and durability, decayed and intact versions, and each special effect in the game's words.
Every weapon, bow and shield in Tears of the Kingdom, with attack (guard for shields), durability and the special effect the game’s own description highlights. Click a column heading to sort. For what the numbers mean in play, see how durability works, the strongest weapons and how Fuse adds power.
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{n} foundOne-handed weapons
| State | Effect | ||||
|---|---|---|---|---|---|
| 329 | Master Sword | — | 30 | 40 | |
| 330 | Tree Branch | — | 2 | 4 | |
| 331 | Torch | — | 2 | 8 | |
| 332 | Soup Ladle | — | 4 | 5 | |
| 333 | Boomerang | Decayed | 6 | 16 | |
| 334 | Boomerang | Intact | 8 | 18 | |
| 335 | Sea-Breeze Boomerang | — | 16 | 20 | |
| 336 | Traveler's Sword | Decayed | 5 | 16 | |
| 337 | Traveler's Sword | Intact | 7 | 20 | |
| 338 | Soldier's Broadsword | Decayed | 6 | 17 | Enables quicker charged attacks |
| 339 | Soldier's Broadsword | Intact | 12 | 23 | Enables quicker charged attacks |
| 340 | Knight's Broadsword | Decayed | 7 | 18 | Powerful attacks when you're down to your last heart |
| 341 | Knight's Broadsword | Intact | 18 | 27 | Powerful attacks when you're down to your last heart |
| 342 | Royal Broadsword | Decayed | 10 | 20 | Increases the power of flurry rush during perfect dodge |
| 343 | Royal Broadsword | Intact | 24 | 35 | Increases the power of flurry rush during perfect dodge |
| 344 | Forest Dweller's Sword | Decayed | 7 | 17 | Bursting materials attached to the tip can be reused again and again. |
| 345 | Forest Dweller's Sword | Intact | 16 | 27 | Bursting materials attached to the tip can be reused again and again. |
| 346 | Zora Sword | Decayed | 6 | 20 | It yields a high attack power when it gets wet |
| 347 | Zora Sword | Intact | 12 | 27 | It yields a high attack power when it gets wet |
| 348 | Feathered Edge | Decayed | 6 | 18 | Produces a strong wind |
| 349 | Feathered Edge | Intact | 13 | 27 | Produces a strong wind |
| 350 | Gerudo Scimitar | Decayed | 8 | 10 | Attaching a material greatly enhances the material's power but doesn't add as much durability. |
| 351 | Gerudo Scimitar | Intact | 17 | 14 | Attaching a material greatly enhances the material's power but doesn't add as much durability. |
| 352 | Scimitar of the Seven | — | 28 | 60 | |
| 353 | Eightfold Blade | Decayed | 6 | 16 | Yields more powerful sneakstrikes |
| 354 | Eightfold Blade | Intact | 15 | 26 | Yields more powerful sneakstrikes |
| 355 | Rusty Broadsword | — | 5 | 6 | |
| 356 | Sword of the Hero | — | 17 | 27 | |
| 357 | Royal Guard's Sword | Decayed | 22 | 10 | Massive destructive power just before it breaks |
| 358 | Royal Guard's Sword | Intact | 30 | 12 | Massive destructive power just before it breaks |
| 359 | White Sword of the Sky | — | 24 | 45 | |
| 360 | Wooden Stick | — | 4 | 12 | |
| 361 | Sturdy Wooden Stick | — | 5 | 24 | High durability |
| 362 | Gnarled Wooden Stick | — | 14 | 14 | Attack power is much greater |
| 363 | Lizal Boomerang | — | 8 | 17 | |
| 364 | Zonaite Sword | — | 6 | 15 | It resonates with attached Zonai devices to slightly increase its attack power. |
| 365 | Strong Zonaite Sword | — | 7 | 16 | It resonates with attached Zonai devices to increase some of its attack power. |
| 366 | Mighty Zonaite Sword | — | 10 | 18 | It resonates with attached Zonai devices to greatly increase its attack power. |
| 367 | Magic Rod | — | 6 | 14 | |
| 368 | Bokoblin Arm | — | 20 | 5 | |
| 369 | Lizalfos Arm | — | 22 | 5 | |
| 370 | Gloom Sword | — | 41 | 15 | Its gloom will gradually wear down the body of its wielder. |
Two-handed weapons
| State | Effect | ||||
|---|---|---|---|---|---|
| 371 | Farming Hoe | — | 6 | 6 | |
| 372 | Boat Oar | — | 4 | 8 | |
| 373 | Giant Boomerang | Decayed | 11 | 18 | |
| 374 | Giant Boomerang | Intact | 23 | 40 | |
| 375 | Traveler's Claymore | Decayed | 6 | 16 | |
| 376 | Traveler's Claymore | Intact | 9 | 20 | |
| 377 | Soldier's Claymore | Decayed | 8 | 17 | Consumes less stamina for charged attacks |
| 378 | Soldier's Claymore | Intact | 16 | 25 | Consumes less stamina for charged attacks |
| 379 | Knight's Claymore | Decayed | 11 | 18 | Powerful attacks when you're down to your last heart |
| 380 | Knight's Claymore | Intact | 24 | 30 | Powerful attacks when you're down to your last heart |
| 381 | Royal Claymore | Decayed | 14 | 20 | Increases the power of flurry rush during perfect dodge |
| 382 | Royal Claymore | Intact | 34 | 40 | Increases the power of flurry rush during perfect dodge |
| 383 | Zora Longsword | Decayed | 8 | 20 | It yields high attack power when it gets wet. |
| 384 | Zora Longsword | Intact | 17 | 30 | It yields high attack power when it gets wet. |
| 385 | Cobble Crusher | Decayed | 9 | 18 | A great tool for breaking rocks |
| 386 | Cobble Crusher | Intact | 14 | 30 | A great tool for breaking rocks |
| 387 | Boulder Breaker | — | 38 | 40 | |
| 388 | Biggoron's Sword | — | 36 | 60 | |
| 389 | Gerudo Claymore | Decayed | 10 | 10 | Attaching a material greatly enhances the material's power but doesn't add as much durability. |
| 390 | Gerudo Claymore | Intact | 22 | 14 | Attaching a material greatly enhances the material's power but doesn't add as much durability. |
| 391 | Eightfold Longblade | Decayed | 8 | 18 | When wielded by a proficient fighter, it cleaves wind and creates vacuum |
| 392 | Eightfold Longblade | Intact | 23 | 25 | When wielded by a proficient fighter, it cleaves wind and creates vacuum |
| 393 | Dusk Claymore | — | 32 | 50 | |
| 394 | Fierce Deity Sword | — | 38 | 35 | |
| 395 | Rusty Claymore | — | 6 | 8 | |
| 396 | Royal Guard's Claymore | Decayed | 32 | 11 | Yields massive destructive power just before it breaks |
| 397 | Royal Guard's Claymore | Intact | 39 | 12 | Yields massive destructive power just before it breaks |
| 398 | Thick Stick | — | 5 | 14 | |
| 399 | Sturdy Thick Stick | — | 7 | 26 | High durability |
| 400 | Gnarled Thick Stick | — | 19 | 16 | High attack power |
| 401 | Zonaite Longsword | — | 8 | 15 | It resonates with attached Zonai devices to slightly increase its attack power. |
| 402 | Strong Zonaite Longsword | — | 10 | 16 | It resonates with attached Zonai devices to increase some of its attack power. |
| 403 | Mighty Zonaite Longsword | — | 15 | 18 | It resonates with attached Zonai devices to greatly increase its attack power. |
| 404 | Magic Scepter | — | 7 | 14 | |
| 405 | Moblin Arm | — | 28 | 5 | |
| 406 | Gloom Club | — | 50 | 14 | Gloom will gradually wear down the body of its wielder |
Spears
| State | Effect | ||||
|---|---|---|---|---|---|
| 407 | Wooden Mop | — | 3 | 8 | |
| 408 | Farmer's Pitchfork | — | 4 | 12 | |
| 409 | Fishing Harpoon | — | 4 | 12 | |
| 410 | Throwing Spear | Decayed | 3 | 20 | |
| 411 | Throwing Spear | Intact | 8 | 26 | |
| 412 | Traveler's Spear | Decayed | 3 | 24 | |
| 413 | Traveler's Spear | Intact | 4 | 30 | |
| 414 | Soldier's Spear | Decayed | 4 | 25 | Enables quicker charged attacks |
| 415 | Soldier's Spear | Intact | 10 | 35 | Enables quicker charged attacks |
| 416 | Knight's Halberd | Decayed | 6 | 26 | Powerful attacks when you're down to your last heart |
| 417 | Knight's Halberd | Intact | 14 | 40 | Powerful attacks when you're down to your last heart |
| 418 | Royal Halberd | Decayed | 7 | 30 | Yields a powerful flurry rush during a perfect dodge |
| 419 | Royal Halberd | Intact | 18 | 50 | Yields a powerful flurry rush during a perfect dodge |
| 420 | Forest Dweller's Spear | Decayed | 6 | 24 | Bursting materials attached to the spearhead can be reused again and again. |
| 421 | Forest Dweller's Spear | Intact | 14 | 35 | Bursting materials attached to the spearhead can be reused again and again. |
| 422 | Zora Spear | Decayed | 6 | 26 | Yields a high attack power when it gets wet |
| 423 | Zora Spear | Intact | 11 | 40 | Yields a high attack power when it gets wet |
| 424 | Lightscale Trident | — | 22 | 70 | |
| 425 | Feathered Spear | Decayed | 4 | 25 | Produces a strong wind |
| 426 | Feathered Spear | Intact | 10 | 35 | Produces a strong wind |
| 427 | Gerudo Spear | Decayed | 6 | 15 | Attaching a material greatly enhances the material's power but doesn't add as much durability. |
| 428 | Gerudo Spear | Intact | 12 | 20 | Attaching a material greatly enhances the material's power but doesn't add as much durability. |
| 429 | Rusty Halberd | — | 3 | 12 | |
| 430 | Royal Guard's Spear | Decayed | 15 | 14 | Yields massive destructive power just before it breaks |
| 431 | Royal Guard's Spear | Intact | 24 | 15 | Yields massive destructive power just before it breaks |
| 432 | Long Stick | — | 2 | 18 | |
| 433 | Sturdy Long Stick | — | 4 | 34 | High durability |
| 434 | Gnarled Long Stick | — | 10 | 22 | Higher attack power |
| 435 | Zonaite Spear | — | 4 | 22 | It resonates with attached Zonai devices to slightly increase its attack power. |
| 436 | Strong Zonaite Spear | — | 6 | 24 | It resonates with attached Zonai devices to increase some of its attack power. |
| 437 | Mighty Zonaite Spear | — | 8 | 27 | It resonates with attached Zonai devices to greatly increase its attack power. |
| 438 | Magic Staff | — | 4 | 14 | |
| 439 | Gloom Spear | — | 40 | 16 | Gloom will gradually wear down the body of its wielder |
Bows
A bow’s attack is per arrow; the Lynel bows, the Great Eagle Bow and the Forest Dweller’s Bow fire three arrows per shot and the Duplex Bow two. More on the bows page.
| Effect | ||||
|---|---|---|---|---|
| 441 | Old Wooden Bow | 4 | 20 | |
| 442 | Wooden Bow | 4 | 20 | |
| 443 | Traveler's Bow | 5 | 22 | |
| 444 | Soldier's Bow | 14 | 36 | |
| 445 | Knight's Bow | 26 | 48 | |
| 446 | Royal Bow | 38 | 60 | |
| 447 | Forest Dweller's Bow | 15 × 3 arrows | 35 | |
| 448 | Zora Bow | 20 | 40 | |
| 449 | Swallow Bow | 8 | 30 | |
| 450 | Falcon Bow | 14 | 35 | |
| 451 | Great Eagle Bow | 28 × 3 arrows | 60 | |
| 452 | Gerudo Bow | 25 | 40 | |
| 453 | Phrenic Bow | 10 | 45 | |
| 454 | Royal Guard's Bow | 50 | 20 | |
| 455 | Dusk Bow | 30 | 40 | |
| 456 | Boko Bow | 4 | 16 | |
| 457 | Spiked Boko Bow | 12 | 20 | |
| 458 | Dragonbone Boko Bow | 24 | 30 | |
| 459 | Lizal Bow | 14 | 25 | |
| 460 | Strengthened Lizal Bow | 25 | 35 | |
| 461 | Steel Lizal Bow | 36 | 50 | |
| 462 | Lynel Bow | 10 × 3 arrows | 30 | |
| 463 | Mighty Lynel Bow | 20 × 3 arrows | 35 | |
| 464 | Savage Lynel Bow | 32 × 3 arrows | 45 | |
| 465 | Duplex Bow | 14 × 2 arrows | 18 | |
| 466 | Construct Bow | 5 | 18 | |
| 467 | Strong Construct Bow | 11 | 26 | |
| 468 | Mighty Construct Bow | 24 | 34 | |
| 469 | Zonaite Bow | 30 | 50 | Power drains, and arrows can fly much farther according to how long a shot is charged. |
| 470 | Demon King's Bow | 2 × hearts, max 60 | 42 | The higher your maximum number of hearts, the more its attack power increases. |
Shields
For shields the second column is guard, the in-game “Guard” value. See the shields page for the sturdiest ones.
| Effect | ||||
|---|---|---|---|---|
| 471 | Hylian Shield | 90 | 800 | |
| 472 | Pot Lid | 1 | 10 | |
| 473 | Old Wooden Shield | 2 | 12 | |
| 474 | Wooden Shield | 2 | 12 | |
| 475 | Emblazoned Shield | 3 | 12 | |
| 476 | Hunter's Shield | 3 | 10 | |
| 477 | Fisherman's Shield | 3 | 10 | |
| 478 | Traveler's Shield | 4 | 12 | |
| 479 | Soldier's Shield | 16 | 16 | |
| 480 | Knight's Shield | 40 | 23 | |
| 481 | Royal Shield | 55 | 29 | |
| 482 | Forest Dweller's Shield | 30 | 18 | |
| 483 | Zora Shield | 24 | 20 | |
| 484 | Kite Shield | 14 | 16 | |
| 485 | Gerudo Shield | 28 | 20 | |
| 486 | Radiant Shield | 35 | 26 | |
| 487 | Daybreaker | 48 | 60 | |
| 488 | Shield of the Mind's Eye | 16 | 16 | |
| 489 | Sea-Breeze Shield | 65 | 90 | |
| 490 | Rusty Shield | 3 | 16 | |
| 491 | Royal Guard's Shield | 70 | 14 | |
| 492 | Boko Shield | 3 | 5 | |
| 493 | Spiked Boko Shield | 10 | 7 | |
| 494 | Dragonbone Boko Shield | 25 | 8 | |
| 495 | Lizal Shield | 15 | 8 | |
| 496 | Reinforced Lizal Shield | 22 | 12 | |
| 497 | Steel Lizal Shield | 35 | 15 | |
| 498 | Zonaite Shield | 11 | 15 | Lowers the energy consumption of an attached Zonai device |
| 499 | Strong Zonaite Shield | 26 | 15 | Lowers the energy consumption of an attached Zonai device |
| 500 | Mighty Zonaite Shield | 50 | 20 | Draws on its stored energy to more efficiently use an attached Zonai device |
| 501 | Lynel Shield | 30 | 12 | |
| 502 | Mighty Lynel Shield | 44 | 15 | |
| 503 | Savage Lynel Shield | 62 | 20 |
What do decayed and intact mean?
31 melee weapons exist in both states: the Traveler’s, Soldier’s, Knight’s, Royal and Royal Guard’s weapons, the Zora, Feathered, Gerudo, Eightfold and Forest Dweller’s weapons, the Throwing Spear, the Cobble Crusher and both boomerangs. Bows and shields have one version only. Each has an intact version with its own Compendium number and higher numbers — the intact Royal Claymore has 34 attack and 40 durability. Take intact weapons directly from shadow soldiers in the Depths. Traveler weapons are the default; other models require breaking the matching decayed version and finding the right regional pool and weapon category. Remove old offerings before a Blood Moon can refresh them. See the pristine weapons guide for locations, unlocks and respawn rules.
See also
Fused weapons do more: see the Fuse guide for the materials that add the most attack, including Lynel horns and Gleeok horns. Two of them have their own pages: the Master Sword and the Hylian Shield.
The damage calculator shows what any of these weapons deals per hit once fused, with sneakstrikes or Attack Up on top.
FAQ
How many weapons are in Tears of the Kingdom?
What is the difference between a decayed and an intact weapon?
Which one-handed weapon has the most attack?
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