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Kah Okeo Shrine Guide: Wind Guide Walkthrough & All 6 Chests

Kah Okeo Shrine guide: find the cave under the stone slab, master every wind switch, and grab all 6 chests, Giant Ancient Core included.

9/22/2026 QuestFern Team Last updated: 9/27/2026 9 min read

Where is Kah Okeo Shrine?

BREATH OF THE WILD

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From Tabantha Tower, head to the western border of the Tabantha Region — the shrine lies southwest of the tower, in a hole in the Tabantha Frontier west of the Rayne Highlands. Nothing of the shrine shows above ground: the only surface clue is a large, suspicious-looking stone slab lying flat there, and the entrance is the secret cave beneath it.

ItemDetail
TrialWind Guide
Tower regionTabantha
Map-marker coordinates-4121, 0414, 0197
Shrine questNone
Chests6
NamesKah Okeo Shrine · 卡‧奧裘神廟 · 卡·奥裘神庙

What should you bring?

Bring the Stasis rune and any melee weapon — Stasis the slab outside, hit it a few times, and it goes flying; Octo Balloons work as an alternative. Remote Bombs are used on cracked walls inside, and Bomb Arrows let you skip the trickiest puzzle entirely. Don’t pack a Korok Leaf — one waits in a chest at the entrance. The Guardian Scouts don’t need to be fought unless you fall to the lower level, though you may want to take them out for the loot.

Video walkthrough

How do you solve Kah Okeo Shrine?

This trial runs entirely on moving air. A Korok Leaf flips wind switches that spawn balloon platforms, launchers and a bomb barrel, and every explosion you trigger opens a new updraft to ride.

1. Open the First Gate

Inside, a closed portcullis blocks the way, with a fan-like Wind Switch beside it. Open the chest next to it for a Korok Leaf — every puzzle in this shrine depends on that leaf.

Swing the Korok Leaf to blow wind at the Wind Switch — it spins, the portcullis opens, and you pass into a hallway where a Bomb Barrel dangles from three balloons.

Link approaching a treasure chest with glowing orange markings
Open chest ① beside the sealed portcullis to get the Korok Leaf. Screenshot (cropped) from Jlatzss14 · CC BY
Link holding the Korok Leaf beside a fan-shaped Wind Switch next to the gate
Swing the Korok Leaf at Wind Switch ① to spin it and raise the portcullis. Screenshot (cropped) from Jlatzss14 · CC BY

2. Cross the Tall Room by Balloon Platform

The hallway opens into a tall room with two Guardian Scout IIs (carrying Guardian Swords) at the bottom. You don’t need to fight them unless you fall to the lower level — climb to the top of the room.

Activate the Wind Switch up top to spawn a platform floating on four balloons. Swing the Korok Leaf at it in the direction you want it to travel; if the platform flies too far away or a balloon pops, hit the switch again to respawn it.

Before crossing, ride the platform into the corner by the back wall and open the chest there for a Gold Rupee (300 Rupees).

Ride or respawn a platform and cross to the far side, then follow the corridor past a locked portcullis — you can see the Monk’s Pedestal through it; that’s where the trial ends.

Link standing on a platform lifted by four balloons
Hit the Wind Switch to spawn balloon platform ①, then swing the leaf in the direction you want it to travel. Screenshot (cropped) from Jlatzss14 · CC BY
Link opening a chest in the corner by the back wall
Before crossing, ride into the back-wall corner and open the chest for a Gold Rupee. Screenshot (cropped) from Jlatzss14 · CC BY

3. Break Through the Cracked Wall

Next, a Guardian Scout stands in front of a cracked wall. Destroy it with a Remote Bomb (or the nearby Bomb Barrels), deal with the scout if you want the loot, and continue into the large, complicated-looking central room.

A Guardian Scout in front of a cracked wall at the end of a corridor
Guardian Scout ② stands before cracked wall ①: blow the wall open with a Remote Bomb. Screenshot (cropped) from Jlatzss14 · CC BY

4. Navigate the Central Room and Spike Maze

Step onto the Tilted Platform embedded in the floor and activate the Wind Switch to launch yourself into the air. Glide slightly left to land on a platform bearing a chest with a Forest Dweller’s Sword — that platform carries its own Wind Switch and Tilted Platform.

From there, paraglide to the right, toward the tower with the ladder (you can also reach it through the series of platforms and ladders). Lob a Remote Bomb into the tower’s hollow middle to destroy the stone block at the bottom of its ladder-accessed indentation. An updraft now flows up through the tower — ride it with your paraglider.

At the top, follow the path to the next Wind Switch and spin it with Korok Leaf wind to spawn a second balloon platform. Detour right first to open the chest there for a Giant Ancient Core, then get back on the platform — if it’s gone, glide back down to the tower and ride the updraft up again.

Steer the platform carefully through the maze of Floor Spikes mounted as walls, aiming for the platform on the opposite side from the tower. If your balloons touch the spikes they’ll pop — reactivate the switch and take a fresh platform.

Link standing on a tilted launch platform beside a Wind Switch
Stand on the Tilted Platform and hit Wind Switch ① to launch into the air, then glide slightly left. Screenshot (cropped) from Jlatzss14 · CC BY
A glowing Remote Bomb lying on the cracked floor inside the tower's indentation
Drop Remote Bomb ① into the tower’s hollow to blast the stone block; an updraft then rises through the tower. Screenshot (cropped) from Jlatzss14 · CC BY
Link on a balloon platform floating between blocks covered in spikes
Steer balloon platform ① carefully through the spike maze; if a balloon pops, respawn it at the switch. Screenshot (cropped) from Jlatzss14 · CC BY

5. Destroy the Stone Column with a Bomb Barrel

On the far side, head up the path and use the next fan to launch the platform into the air, bringing you to the third level. Turn into the side room on the back wall and activate its Wind Switch to spawn a Bomb Barrel attached to balloons.

Blow the Bomb Barrel out of the room with Korok Leaf gusts and shepherd it into the tall column of stone blocks. Expect a few misses — respawn the barrel at the switch between attempts. If you have Bomb Arrows, one shot at the stone blocks does the job instantly.

A Bomb Barrel with a skull emblem hanging from two balloons
Activate the side room’s Wind Switch to spawn Bomb Barrel ① on balloons. Screenshot (cropped) from Jlatzss14 · CC BY
A gust of wind pushing the balloon Bomb Barrel through the air
Blow Bomb Barrel ① out with Korok Leaf gusts and steer it into the column of stone blocks. Screenshot (cropped) from Jlatzss14 · CC BY

6. Claim the Spirit Orb

Once the blocks explode, the tower’s updraft extends all the way to the top — use the Tilted Platform’s Wind Switch here to gain the height to reach it, and ride the wind up to a chest containing the Small Key. On the way back, drift down onto the platform directly above the locked gate for the final chest (Thunderspear), then drop to the gate, unlock it with the Small Key, and claim your Spirit Orb from Kah Okeo.

Link opening a glowing chest on a high platform at the top of the updraft
Ride the updraft to the top and open the chest for the Small Key. Screenshot (cropped) from Jlatzss14 · CC BY
The monk seated behind a glowing blue barrier
Unlock the gate with the Small Key and approach Kah Okeo to receive the Spirit Orb. Screenshot (cropped) from Jlatzss14 · CC BY

What is in each chest?

ChestContentsHow to get it
1Korok LeafIn the first room, in the chest beside the sealed portcullis. Open it immediately — the entire shrine is built around this leaf.
2Gold Rupee (300 Rupees)In the tall second room, steer the balloon platform into the corner by the back wall before crossing to the far side.
3Forest Dweller’s SwordAfter the first Tilted Platform launches you into the air, paraglide slightly left and land on the platform holding this chest.
4Giant Ancient CoreA short detour to the right after riding the tower updraft, just before steering the balloon platform into the spike maze.
5Small KeyIn a chest at the top of the updraft revealed by destroying the column of stone blocks. It opens the locked gate to the Monk.
6ThunderspearOn a platform directly above the locked gate. Drift onto it while paragliding back down with the Small Key, before opening the gate.

What do people miss here?

  • Sweeping the border and finding nothing? The shrine is fully hidden — look for a suspicious flat stone slab. Stasis plus a few weapon hits (or Octo Balloons) reveals the cave underneath.
  • The 300-Rupee Gold Rupee chest in the second room is off the main line: steer the balloon platform to the corner by the back wall before crossing, or you’ll sail right past it.
  • The Giant Ancient Core chest is a brief detour to the right just after the tower updraft — beeline for the spikes and you’ll miss it.
  • The Thunderspear chest sits on a platform directly above the locked gate; grab it while gliding back down with the Small Key, before opening the gate.
  • Balloons pop on the spike maze and bomb barrels drift wide — nothing is permanently lost. Reactivate the relevant Wind Switch to respawn a fresh platform or barrel and take another run at it.

What else is nearby?

ShrineDirectionStraight-line distanceRegion
Tena Ko’sah Shrineeast655Tabantha
Keeha Yoog Shrinesouth1161Gerudo
Shae Loya Shrineeast1190Ridgeland

Which guides help next?

FAQ

How do I uncover Kah Okeo Shrine's entrance?
The shrine is buried in a cave beneath a large stone slab on Tabantha's western border, southwest of Tabantha Tower. Use Stasis on the slab and hit it a few times to fling it away, or lift it with Octo Balloons, then drop into the hole.
Do I need to bring a Korok Leaf into this shrine?
No. A chest right beside the first portcullis contains one, and nearly every puzzle ahead needs it. Just make sure you grab it before doing anything else.
How do I move the balloon platforms?
Swing the Korok Leaf to blow wind at the platform in the direction you want it to go. If a balloon pops or the platform drifts out of reach, activate the Wind Switch again to spawn a fresh one.
Do I have to fight the Guardian Scouts?
No. In the tall second room you can climb straight to the top and only run into the two Guardian Scout IIs if you fall to the lower level — though you may want to take them out for their loot.
How do I get the Small Key for the locked gate?
Spawn the balloon-borne Bomb Barrel in the side room on the third level and blow it into the column of stone blocks (one Bomb Arrow works too). The explosion extends the tower's updraft to the top, where a chest holds the Small Key. Then drift down onto the platform above the locked gate for the Thunderspear chest before unlocking it.

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