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TotK Sky Islands: Every Archipelago, How to Get Up, What's There

Every sky island in Tears of the Kingdom: the 22 sky archipelagos and the named islands, their shrines and highlights, how to get up there and what the sky holds.

10/18/2026 1.4.3 QuestFern Team Last updated: 10/18/2026 11 min read

In The Legend of Zelda: Tears of the Kingdom, dozens of islands float above Hyrule. The map splits the sky into 8 regions holding 22 sky archipelagos and more than a dozen islands with names of their own: the Great Sky Island where the game starts, the three islands of the dive ceremony, the islands on the way to the Wind and Water Temples and more. This page covers how to get up there, what the sky holds in total and, island by island, which shrine is there and why it is worth the trip, each with a link to its spot on the map.

A sky island above the clouds with a small pond and a few yellow-leaved trees
A typical sky island: a slab of rock carrying a patch of ground, with clouds and more islands all around.

How is the sky divided?

The sky map has 8 regions named after the land below: Central Hyrule Sky, Hebra Sky, Gerudo Sky, Faron Sky, Necluda Sky, Lanayru Sky, Eldin Sky and Akkala Sky. The island groups in them are called sky archipelagos, such as the South Hyrule Sky Archipelago or the East Hebra Sky Archipelago; special islands have names of their own, such as Bravery Island or Starview Island.

Like the surface map, the sky map is filled in by Skyview Towers: activating a tower reveals both the surface map of its region and the sky map above it. Over regions whose tower you have not activated, the sky map stays blank.

How do you get to the sky islands?

MethodHowBest for
Skyview TowerOnce activated, step inside and the tower launches Link high into the sky; open the paraglider and glide overYour first trip to the islands of a region
RecallFind rubble that fell from an island, stand on it and use Recall on it; it rises back to the island along the path it fellAn island right overhead with fallen rubble nearby
Zonai devicesUse Ultrahand to build a flying machine from Balloons, Wings, Rockets and other devices; many islands have ready-made launchers and spare devices for the next hopMoving between islands, or reaching higher ones
Fast travelA shrine on a sky island becomes a travel point once activated; so does the Room of Awakening on the Great Sky IslandIslands you have already visited
Main questsThe Wind Temple, the Water Temple and the Thunderhead Isles each have their own way up, and the main quests take you thereThe main story
Link standing on a block of rubble and using Recall on it, with a huge sky island overhead
Stand on fallen rubble and use Recall: it carries Link back up to the island above.

Some islands are freezing, especially the archipelagos over Hebra, Tabantha and North Gerudo. Eat cold-resistant food or wear warm armor before you go; see temperature and weather.

What is in the sky?

The counts below come from the game’s placement data. Each linked page has the full map for that item.

ItemIn the skyPage
Shrines32 (of 152), four on the Great Sky IslandShrine map
Sage’s WillsAll 20 are on sky islands: 12 in ordinary chests, 5 on Flux Constructs and 3 that appear once nearby enemies are beatenSage’s Wills
Old MapsAll 31 are in chests on sky islands, 6 of those chests on Flux ConstructsOld Maps
Ancient tablets12 (one more fell into Lookout Landing)Ancient tablets
Device Dispensers25 (of 30 in the game)Zonai devices
Koroks59 spotsKorok Seeds
Goddess Statues2: the Temple of Time and Dragonhead IslandGoddess Statues
King Gleeoks3: the North Gerudo, South Necluda and West Hebra Sky ArchipelagosGleeok locations
Great FairiesNone; all four are on the surfaceGreat Fairies

Where are the named islands, and what is on them?

“Above” uses the game’s place names. The map link marks the island on the sky map.

IslandAboveShrineHighlightsMap
Great Sky Island—Ukouh, In-isa, Gutanbac, NachoyahWhere the game starts, with the Temple of Time and the Room of Awakening; see the Great Sky Island walkthroughShow on map
Rising Island ChainHebra Mountains SkyKahatanaum, MayaumekisThe route to the Wind Temple in the main quest Tulin of Rito Village; one ancient tabletShow on map
Thunderhead IslesFaron Grasslands SkyJoku-usinWhere the main quest Secret of the Ring Ruins leads; see the fifth sageShow on map
Dragonhead IslandFaron Grasslands SkyJoku-uAmong the Thunderhead Isles; has a Goddess Statue, and touching the Zonai relic behind the great door moves the search for the fifth sage onShow on map
Wellspring IslandLanayru Great Spring SkyIgoshonThe big island holding the Water Temple; gravity is low, so you jump higherShow on map
Floating Scales IslandAkkala Highlands Sky—A chest in a cave on its side holds the Zora HelmShow on map
Courage IslandHyrule Ridge SkyTaunhiyDive ceremony; the first pass earns the Glide ShirtShow on map
Bravery IslandGreat Hyrule Forest SkySimosiwakDive ceremony; the first pass earns the Glide TightsShow on map
Valor IslandLanayru Great Spring SkySihajogDive ceremony; the first pass earns the Glide MaskShow on map
Sky MineAkkala Sea SkyGikakuCrystal quest; a floating sphere in the air nearby holds the Zonaite Shin GuardsShow on map
Lightcast IslandAbove the middle of the Tabantha Sky ArchipelagoGa-ahisas (below the island)Mirror puzzle; a chest holds the Zonaite HelmShow on map
Zonaite Forge IslandEast Necluda SkyYansaminA chest holds the Zonaite WaistguardShow on map
Starview IslandGerudo Highlands SkyMayasiarA hollow sphere with low gravity inside; turn the mirrors to send light to the switches, one opening a room with a Sage’s Will, the other revealing the shrineShow on map
North Lomei Castle Top FloorAbove the North Lomei LabyrinthTenbezThe sky part of the North Lomei LabyrinthShow on map
South Lomei Castle Top FloorAbove the South Lomei LabyrinthSiyamotsusThe sky part of the South Lomei Labyrinth; an ancient tablet nearbyShow on map
Lomei Sky LabyrinthAkkala Sea SkyMogisariThe sky part of Lomei Labyrinth IslandShow on map
A long line of oddly shaped islands and flying ships climbing into the sky above the mountains
The Rising Island Chain: in the main quest you follow Tulin up this line of islands, and the Wind Temple waits at the top.

On each of the three dive islands a Steward Construct runs the dive ceremony: jump from high up and pass through every ring within the time limit. The island’s shrine is hidden at first and only appears after one trial run. For rewards and rules see minigames and the Glide set; for the Zonaite Helm, Waistguard and Shin Guards see the Zonaite set; for the three Lomei top floors see the labyrinths.

A sky island covered in yellow-leaved trees, with stone steps and a Zonai-style stone gate
The top of Bravery Island: the dive ceremony starts from high islands like this one.
A mass of dark islands floating in the air on a gloomy, rainy day
The Thunderhead Isles, with Dragonhead Island among them. The main quest Secret of the Ring Ruins brings you here.

What is on each sky archipelago?

A shrine marked “crystal quest” is sealed at first: carry the nearby green crystal to its entrance to open it. The quests are named “The … Sky Crystal”; see shrine quests. For photographing the tablets, see ancient tablets.

ArchipelagoShrineHighlightsMap
Central Hyrule Sky Archipelago——Show on map
South Hyrule Sky ArchipelagoJinodok (crystal quest)Ancient tabletShow on map
North Hyrule Sky ArchipelagoMayam (crystal quest)Ancient tabletShow on map
West Hyrule Sky Archipelago—A Sage’s Will in the chest on a Flux ConstructShow on map
Eldin Sky Archipelago—One Sage’s WillShow on map
South Eldin Sky ArchipelagoKadaunarAncient tabletShow on map
Lanayru Sky ArchipelagoJirutagumac (inside a floating sphere)Ancient tabletShow on map
South Lanayru Sky ArchipelagoMayanas (crystal quest)Ancient tabletShow on map
Necluda Sky ArchipelagoKumamayn (crystal quest)Ancient tabletShow on map
North Necluda Sky ArchipelagoJosiu (crystal quest)—Show on map
West Necluda Sky ArchipelagoUkoojisi (crystal quest)—Show on map
South Necluda Sky Archipelago—King GleeokShow on map
Faron Sky Archipelago—A Sage’s Will in the chest on a Flux Construct; ancient tabletShow on map
Tabantha Sky ArchipelagoGanos (crystal quest)Lightcast Island floats above its middleShow on map
North Tabantha Sky Archipelago——Show on map
South Hebra Sky Archipelago——Show on map
West Hebra Sky ArchipelagoIjo-oKing GleeokShow on map
East Hebra Sky ArchipelagoTaninoud (crystal quest)Ancient tabletShow on map
North Gerudo Sky Archipelago—Wraps around Starview Island; ancient tablet; King GleeokShow on map
East Gerudo Sky ArchipelagoRakashog—Show on map
Sokkala Sky ArchipelagoNatak (crystal quest)Ancient tabletShow on map
North Akkala Sky Archipelago—Two Old Maps, one of them on a Flux ConstructShow on map

The tables list shrines and the easy landmarks only. For every Sage’s Will, Old Map and Device Dispenser, use the maps on the pages linked under “What is in the sky?”. A dash means the archipelago has no shrine, or nothing special enough for its own trip.

See also

Video walkthrough

FAQ

How do you get to the sky islands in Tears of the Kingdom?
The simplest way is to activate the Skyview Tower in the region below, let it launch you high into the sky and glide over. If rubble that fell from an island lies nearby, stand on it and use Recall: it rises back to where it came from. You can also use Ultrahand to build a flying machine from Balloons, Wings and Rockets. Once you have activated a shrine on an island, you can fast travel there.
How many shrines are in the sky?
32, four of them on the Great Sky Island. The other 28 are spread across sky islands all over the map, and 10 of them stay sealed until you carry a green crystal to the entrance.
Are there Great Fairies on the sky islands?
No. All four Great Fairies are on the surface. In the sky you will find shrines, Sage's Wills, Old Maps, ancient tablets, Device Dispensers and Koroks.
Are all the Sage's Wills and Old Maps in the sky?
Yes. All 20 Sage's Wills and all 31 Old Maps are in treasure chests on sky islands. Some of those chests ride on the backs of Flux Constructs, so you have to defeat the construct first.

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