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Sharo Lun Shrine Guide: Blind Spots (BotW)

Follow Death Mountain’s ring course, ride Sharo Lun’s hanging blocks past flames and spikes, and catch the Great Flameblade chest in Breath of the Wild.

10/9/2026 QuestFern Team Last updated: 10/9/2026 4 min read

How do you reveal Sharo Lun Shrine?

In The Legend of Zelda: Breath of the Wild, this shrine belongs to EX Champion Daruk’s Song. Complete the four opening DLC shrines, then visit this Champion’s monument to start its trials. The Champions’ Ballad overview covers those prerequisites and the branch order.

Find the first blue ring near the summit of Death Mountain, then follow the successive rings down the mountain. Use the Paraglider between ledges and keep track of the next ring before leaving each landing. Pass the full course in order to reveal the shrine. Prepare protection against the volcanic heat before travelling to the starting point.

DetailAnswer
TrialBlind Spots
Main mechanicClimb around hanging blocks, then switch to waterfall ice
Treasure1 chest: Great Flameblade
Completion rewardRudania’s Emblem

This is an additional DLC shrine and does not count towards the 120 base-game shrines.

How do you solve Blind Spots?

1. Change sides around the first flame jets

Grab the mesh on a moving block. With the block’s direction of travel as your reference, hang on its right side for the first flame jets. After passing them, move to the left side for the next set, then climb onto the top to pass the last flames below. Step off onto the fixed landing before the block reaches the end of its rail.

Link clinging to the side of a block beside the flame jets
Move around the mesh to keep the block between you and the fire.

2. Pass the spiked pillars and remove the scouts

Board a block on the next track and cling to a side to pass the first spiked pillar. Once clear, climb onto the top and use your bow against the Guardian Scout I enemies on the platforms ahead. Move back onto the protected side before the final pillar arrives. Dismount onto the next landing to begin the waterfall section.

Link clinging low on a hanging block to clear a spiked pillar
Leave the top of the block before reaching the spiked obstruction.

3. Leave the rail and catch the falling chest

Prepare Cryonis before boarding the final track. At the first waterfall, make an ice platform and jump from the moving block to the fixed ledge via that ice. Watch the chest fall between the ledges. Place another ice block in its falling path, using it both as a catch and as a crossing. Open the chest once it lands safely.

An ice platform spanning the waterfall gap between the safe ledges
Set the catch platform directly below the chest’s falling route.

4. Reboard beyond the fire and climb the final waterfall

Wait on the safe ledge until an empty block has passed through the flame wall, then glide onto its top on the far side. Ride towards the next waterfall. Create an ice block to leave the moving block before its track ends, then build staggered ice steps up the waterfall to the monk’s landing.

The last moving block approaching the final waterfall
Transfer from the block to ice before the rail ends.

Where is the treasure chest?

The only chest contains a Great Flameblade. It repeatedly falls at the first waterfall in the final track section. Make an ice platform beneath its falling path, between the fixed ledges, and wait for the chest to land. Retrieve it before boarding a block on the far side of the flame wall.

What can go wrong?

  • A flame hits you on the block’s side: change sides before the next jet reaches you; the first track uses right, then left, then top.
  • You fall at a track end: hanging blocks are discarded at the end. Step onto the landing rather than waiting aboard.
  • A scout knocks you off: deal with it from the top during the clear section, then return to a side for the spiked pillar.
  • The chest falls past your ice: move the ice directly into its drop line and wait for the next fall.

What do you receive, and where do you go next?

Speak to the monk for Rudania’s Emblem. The other shrines in this branch are Kamia Omuna Shrine and Rinu Honika Shrine. Collect all three emblems from this branch, then return to Divine Beast Vah Rudania for the memory rematch. This shrine awards an emblem rather than a Spirit Orb; the main walkthrough explains the next fight.

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