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TotK Coliseums: All 6 Depths Coliseums, Enemies and Rewards

All six Depths coliseums in Tears of the Kingdom: where each is, the nearest chasm, enemies and rounds, the headgear in each chest, and Blood Moon resets.

10/17/2026 1.4.3 QuestFern Team Last updated: 11/5/2026 5 min read

The Depths of The Legend of Zelda: Tears of the Kingdom hide six round stone coliseums. Each one is a single running fight: enemies come in round after round, and only when all of them are down does the chest in the middle open, with a piece of headgear inside. This page covers where the six are, how to get there, what you fight in each, what you win, and whether you can come back. For the Depths in general, see the Depths guide.

How many coliseums are there, and where are they?

There are six, all in the Depths. The map and the table come from the game’s placement data; “Show on map” moves the map to that coliseum.

Found 0 / 6
Shown on the map: 6

Drag to move and zoom in to tell the points apart; on a computer, click the map first and the mouse wheel zooms it. Ticks are saved in this browser only; no account is needed.

Click “Show on map” to move the map above to that spot.

# Name How to get it Region Location
1 Scorching Coliseum Nearest travel point: Katijabis Lightroot Eldin Show on map
2 Desert Coliseum Nearest travel point: Kasari Lightroot Gerudo Show on map
3 Forest Coliseum Nearest travel point: Ramobnukas Lightroot Great Hyrule Forest Show on map
4 Floating Coliseum Nearest travel point: Mu-ustust Lightroot Hyrule Field Show on map
5 Lone Island Coliseum Nearest travel point: Ni-iraram Lightroot Necluda Show on map
6 Secluded Coliseum Nearest travel point: Yikot Lightroot Necluda Show on map

The “How to get it” column names the Lightroot nearest the middle of each coliseum. You can only warp to a Lightroot you have lit, so the first time the most direct way in is to jump down a chasm on the surface; the routes are further down.

What enemies and rewards does each coliseum have?

Enemy counts come from the game’s placement data and include only the coliseum’s own enemies, not monsters wandering outside.

ColiseumEnemies (total)Chest
Floating ColiseumLynel, Blue-Maned Lynel, White-Maned Lynel 1 each, Silver Lynel 2 (5)Majora’s Mask
Lone Island ColiseumBokoblin 4, Blue Bokoblin 4, Black Bokoblin 3, Silver Bokoblin 2 (13)Midna’s Helmet
Secluded ColiseumFire-Breath Lizalfos 3, Ice-Breath Lizalfos 3, Electric Lizalfos 3, Silver Lizalfos 2 (11)Ravio’s Hood
Scorching ColiseumMoblin 3, Blue Moblin 3, Black Moblin 3, Silver Moblin 2 (11)Zant’s Helmet
Desert ColiseumHorriblin 4, Blue Horriblin 4, Black Horriblin 3, Silver Horriblin 2 (13)Sheik’s Mask
Forest ColiseumBlack Hinox 1Korok Mask

The enemies do not all rush in at once. They come in rounds: the early rounds go up the colors, two or three of one color at a time, and the last round brings one of each color together. At the Floating Coliseum the five Lynels come one after another, the last two both Silver; the Forest Coliseum has a single round, its Black Hinox.

Link running into the Desert Coliseum, its name shown at the bottom left of the screen
The coliseum’s name comes up as you walk in; a ring of stone walls closes the floor.

For tactics, see each enemy’s page: Lynels, Bokoblins, Lizalfos, Moblins, Horriblins and Hinoxes. The last round puts several colors on you at once, so bring spare weapons and healing food. Since the enemies return after a Blood Moon, three of the coliseums are also a repeatable source of strong fuse horns, two per round from the two Silver monsters: Silver Bokoblin Horns at Lone Island, Silver Lizalfos Horns at Secluded and Silver Moblin Horns at Scorching.

Which chasm is closest to each coliseum?

Until you have lit a nearby Lightroot, these chasms are the shortest way down. The direction is a straight line from where you land to the coliseum.

ColiseumChasmAfter you land
Floating ColiseumGreat Plateau North ChasmA short walk northwest
Lone Island ColiseumEventide Island ChasmJust to the south, right next to it
Secluded ColiseumMeda Mountain ChasmA short walk north-northwest
Scorching ColiseumDeath Mountain ChasmA short walk north-northwest
Desert ColiseumEast Gerudo ChasmA long walk southwest, the farthest of the six
Forest ColiseumMinshi Woods ChasmA longer walk northwest

The Depths are pitch dark; light the Lightroots along the way and next time you can warp straight to the one in the table. All chasm locations are on the chasm list.

Link walking into the Forest Coliseum, its name shown in the middle of the screen
The Forest Coliseum: a single Black Hinox, the fewest enemies of the six.

Do coliseums respawn?

  • The chest opens once. Each coliseum gives its headgear one time; a second clear gives no second copy.
  • A Blood Moon resets them. After a Blood Moon the whole coliseum resets and the enemies return, so you can run it again for materials. That makes the Floating Coliseum a good Lynel farm; see Lynel farming.
  • The headgear is also Old Map treasure. Six Old Maps on the sky islands point at exactly these six chests. You do not need the map to open the chest; it only shows the way. See Old Maps.
Link opening the Desert Coliseum chest, with Sheik's Mask, defense 2 and Stealth Up on screen
The Desert Coliseum chest: Sheik’s Mask, with Stealth Up built in.

Defense and effects of all six pieces are in all armor.

See also

Video walkthrough

FAQ

How many coliseums are there in Tears of the Kingdom?
Six, all in the Depths: the Floating, Lone Island, Secluded, Scorching, Desert and Forest Coliseums. The Coliseum Ruins on the surface are a separate place; the Floating Coliseum lies right below them.
What do the coliseum chests hold?
One piece of headgear each: Majora's Mask (Floating), Midna's Helmet (Lone Island), Ravio's Hood (Secluded), Zant's Helmet (Scorching), Sheik's Mask (Desert) and the Korok Mask (Forest).
Do coliseums respawn?
The chest opens only once. After a Blood Moon the whole coliseum resets and the enemies come back, so you can fight it again for materials, but there is no second piece of headgear.
Which coliseum has the most enemies?
The Lone Island and Desert Coliseums, 13 each (Bokoblins and Horriblins). The Forest Coliseum has a single Black Hinox.

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